net.minecraft.world.biome

public abstract class Biome

ady
net.minecraft.class_1170
net.minecraft.world.biome.Biome
net.minecraft.world.biome.BiomeGenBase

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
aD
field_7196
LOGGER
logger
protected static final Biome$Height
a
field_7197
DEFAULT_HEIGHT
height_Default
protected static final Biome$Height
b
field_7207
RIVER_HEIGHT
height_ShallowWaters
protected static final Biome$Height
c
field_7208
OCEAN_HEIGHT
height_Oceans
protected static final Biome$Height
d
field_7209
DEEP_OCEAN_HEIGHT
height_DeepOceans
protected static final Biome$Height
e
field_7210
PLAINS_HEIGHT
height_LowPlains
protected static final Biome$Height
f
field_7211
TAIGA_HEIGHT
height_MidPlains
protected static final Biome$Height
g
field_7212
HILLS_HEIGHT
height_LowHills
protected static final Biome$Height
h
field_7213
PLATEAU_HEIGHT
height_HighPlateaus
protected static final Biome$Height
i
field_7214
EXTREME_HILLS_HEIGHT
height_MidHills
protected static final Biome$Height
j
field_7215
MUSHROOM_SHORE_HEIGHT
height_Shores
protected static final Biome$Height
k
field_7216
STONE_BEACH_HEIGHT
height_RockyWaters
protected static final Biome$Height
l
field_7217
MUSHROOM_HEIGHT
height_LowIslands
protected static final Biome$Height
m
field_7218
SWAMP_HEIGHT
height_PartiallySubmerged
private static final Biome[]
aE
field_4636
BY_ID
biomeList
public static final Set<Biome>
n
field_7219
EXPLORABLE
explorationBiomesList
public static final Map<String, Biome>
o
field_9227
BY_NAME
BIOME_ID_MAP
public static final Biome
p
field_4637
OCEAN
ocean
public static final Biome
q
field_4638
PLAINS
plains
public static final Biome
r
field_4639
DESERT
desert
public static final Biome
s
field_4640
EXTREME_HILLS
extremeHills
public static final Biome
t
field_4641
FOREST
forest
public static final Biome
u
field_4642
TAIGA
taiga
public static final Biome
v
field_4643
SWAMPLAND
swampland
public static final Biome
w
field_4644
RIVER
river
public static final Biome
x
field_4645
HELL
hell
public static final Biome
y
field_4646
THE_END
sky
public static final Biome
z
field_4647
FROZEN_OCEAN
frozenOcean
public static final Biome
A
field_4648
FROZEN_RIVER
frozenRiver
public static final Biome
B
field_4649
ICE_PLAINS
icePlains
public static final Biome
C
field_4650
ICE_MOUNTAINS
iceMountains
public static final Biome
D
field_4651
MUSHROOM_ISLAND
mushroomIsland
public static final Biome
E
field_4652
MUSHROOM_ISLAND_SHORE
mushroomIslandShore
public static final Biome
F
field_4653
BEACH
beach
public static final Biome
G
field_4654
DESERT_HILLS
desertHills
public static final Biome
H
field_4655
FOREST_HILLS
forestHills
public static final Biome
I
field_4656
TAIGA_HILLS
taigaHills
public static final Biome
J
field_4657
EXTREME_HILLS_EDGE
extremeHillsEdge
public static final Biome
K
field_4658
JUNGLE
jungle
public static final Biome
L
field_4659
JUNGLE_HILLS
jungleHills
public static final Biome
M
field_7181
JUNGLE_EDGE
jungleEdge
public static final Biome
N
field_7182
DEEP_OCEAN
deepOcean
public static final Biome
O
field_7183
STONE_BEACH
stoneBeach
public static final Biome
P
field_7184
COLD_BEACH
coldBeach
public static final Biome
Q
field_7185
BIRCH_FOREST
birchForest
public static final Biome
R
field_7186
BIRCH_FOREST_HILLS
birchForestHills
public static final Biome
S
field_7187
ROOFED_FOREST
roofedForest
public static final Biome
T
field_7188
COLD_TAIGA
coldTaiga
public static final Biome
U
field_7189
COLD_TAIGA_HILLS
coldTaigaHills
public static final Biome
V
field_7190
MEGA_TAIGA
megaTaiga
public static final Biome
W
field_7191
MEGA_TAIGA_HILLS
megaTaigaHills
public static final Biome
X
field_7192
EXTREME_HILLS_PLUS
extremeHillsPlus
public static final Biome
Y
field_7193
SAVANNA
savanna
public static final Biome
Z
field_7194
SAVANNA_PLATEAU
savannaPlateau
public static final Biome
aa
field_7195
MESA
mesa
public static final Biome
ab
field_7198
MESA_PLATEAU_F
mesaPlateau_F
public static final Biome
ac
field_7199
MESA_PLATEAU
mesaPlateau
public static final Biome
ad
field_9224
DEFAULT
field_180279_ad
protected static final PerlinSimplexNoise
ae
field_7200
TEMPERATURE_NOISE
temperatureNoise
protected static final PerlinSimplexNoise
af
field_7201
FOLIAGE_NOISE
GRASS_COLOR_NOISE
protected static final DoublePlantFeature
ag
field_7202
DOUBLE_PLANT
DOUBLE_PLANT_GENERATOR
public String
ah
field_4660
name
biomeName
public int
ai
field_4661
biomeColor
color
public int
aj
field_7203
baseColor
field_150609_ah
public BlockState
ak
field_9225
surfaceBlock
topBlock
public BlockState
al
field_9226
subsurfaceBlock
fillerBlock
public int
am
field_4619
mutatedColor
fillerBlockMetadata
public float
an
field_4620
baseHeight
minHeight
public float
ao
field_4621
heightVariation
maxHeight
public float
ap
field_4622
temperature
temperature
public float
aq
field_4623
downfall
rainfall
public int
ar
field_4624
waterFogColor
waterColorMultiplier
public FeatureDecorator
as
field_4625
decorator
theBiomeDecorator
protected List<Biome$SpawnEntry>
at
field_4626
monsterEntries
spawnableMonsterList
protected List<Biome$SpawnEntry>
au
field_4627
passiveEntries
spawnableCreatureList
protected List<Biome$SpawnEntry>
av
field_4628
waterEntries
spawnableWaterCreatureList
protected List<Biome$SpawnEntry>
aw
field_5477
ambientEntries
spawnableCaveCreatureList
protected boolean
ax
field_4634
snowy
enableSnow
protected boolean
ay
field_4635
rainy
enableRain
public final int
az
field_4629
id
biomeID
protected TreeFeature
aA
field_4630
tree
worldGeneratorTrees
protected LargeOakTreeFeature
aB
field_4631
largeTree
worldGeneratorBigTree
protected SwampTreeFeature
aC
field_4633
swampTree
worldGeneratorSwamp

Constructor summary

ModifierConstructor
protected (int id)

Method summary

Modifier and TypeMethod
protected FeatureDecorator
a()
method_3817()
createDecorator()
createBiomeDecorator()
protected Biome
a(float arg0, float arg1)
method_3819(float arg0, float arg1)
setTemperatureAndDownfall(float temperature, float downfall)
setTemperatureRainfall(float temperatureIn, float rainfallIn)
protected final Biome
a(ady$a arg0)
method_6422(class_1170$class_1742 arg0)
setHeight(Biome$Height height)
setHeight(BiomeGenBase$Height heights)
protected Biome
b()
method_3839()
disableRain()
setDisableRain()
public AbstractTreeFeature
a(Random arg0)
method_3822(Random arg0)
pickTree(Random random)
genBigTreeChance(Random rand)
public Feature
b(Random arg0)
method_3828(Random arg0)
pickPlant(Random random)
getRandomWorldGenForGrass(Random rand)
public FlowerBlock$Type
a(Random arg0, cj arg1)
method_8589(Random arg0, class_2552 arg1)
getRandomFlower(Random random, BlockPos pos)
pickRandomFlower(Random rand, BlockPos pos)
protected Biome
c()
method_3825()
setSnowy()
setEnableSnow()
protected Biome
a(String arg0)
method_3821(String arg0)
setName(String name)
setBiomeName(String name)
protected Biome
a(int arg0)
method_3820(int arg0)
setMutatedColor(int color)
setFillerBlockMetadata(int meta)
protected Biome
b(int arg0)
method_6424(int arg0)
setColor(int modifier)
setColor(int colorIn)
protected Biome
c(int arg0)
method_3827(int arg0)
setBaseColor(int color)
func_150563_c(int arg0)
protected Biome
a(int arg0, boolean arg1)
method_6419(int arg0, boolean arg1)
setColor(int color, boolean modifyBaseColor)
func_150557_a(int colorIn, boolean arg1)
public List<Biome$SpawnEntry>
a(pt arg0)
method_3823(class_872 arg0)
getSpawnEntries(MobCategory category)
getSpawnableList(EnumCreatureType creatureType)
public boolean
d()
method_3829()
isSnowy()
getEnableSnow()
public boolean
e()
method_3830()
isRainy()
canRain()
public boolean
f()
method_3831()
isHumid()
isHighHumidity()
public float
g()
method_3832()
getAnimalSpawnChance()
getSpawningChance()
public final int
h()
method_3833()
getScaledDownfall()
getIntRainfall()
public final float
a(cj arg0)
method_8588(class_2552 arg0)
getTemperature(BlockPos pos)
getFloatTemperature(BlockPos pos)
public void
a(adm arg0, Random arg1, cj arg2)
method_3824(class_1150 arg0, Random arg1, class_2552 arg2)
decorate(World world, Random random, BlockPos pos)
decorate(World worldIn, Random rand, BlockPos pos)
public boolean
j()
method_6429()
isCold()
isSnowyBiome()
public void
a(adm arg0, Random arg1, ans arg2, int arg3, int arg4, double arg5)
method_6420(class_1150 arg0, Random arg1, class_2252 arg2, int arg3, int arg4, double arg5)
prepareAndBuildSurfaces(World world, Random random, ProtoChunk blocks, int x, int z, double depth)
genTerrainBlocks(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal)
public final void
b(adm arg0, Random arg1, ans arg2, int arg3, int arg4, double arg5)
method_8590(class_1150 arg0, Random arg1, class_2252 arg2, int arg3, int arg4, double arg5)
buildSurfaces(World world, Random random, ProtoChunk blocks, int x, int z, double depth)
generateBiomeTerrain(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal)
protected Biome
k()
method_6430()
mutate()
createMutation()
protected Biome
d(int arg0)
method_8593(int arg0)
mutate(int id)
createMutatedBiome(int arg0)
public Class<? extends Biome>
l()
method_6431()
getType()
getBiomeClass()
public boolean
a(ady arg0)
method_6421(class_1170 arg0)
is(Biome biome)
isEqualTo(BiomeGenBase biome)
public Biome$TemperatureCategory
m()
method_6432()
getTemperatureCategory()
getTempCategory()
public static Biome[]
n()
method_6433()
getAll()
getBiomeGenArray()
public static Biome
e(int arg0)
method_6428(int arg0)
byId(int id)
getBiome(int id)
public static Biome
a(int arg0, ady arg1)
method_8587(int arg0, class_1170 arg1)
byId(int id, Biome defaultValue)
getBiomeFromBiomeList(int biomeId, BiomeGenBase biome)
public int
a(float arg0)
method_3818(float arg0)
getSkyColor(float temperature)
getSkyColorByTemp(float arg0)
public final float
i()
method_3835()
getDownfall()
getFloatRainfall()
public int
b(cj arg0)
method_8591(class_2552 arg0)
getGrassColor(BlockPos pos)
getGrassColorAtPos(BlockPos pos)
public int
c(cj arg0)
method_8592(class_2552 arg0)
getFoliageColor(BlockPos pos)
getFoliageColorAtPos(BlockPos pos)