| protected abstract com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
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| protected double | |
| protected ActionResult | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) |
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| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected VoxelShape | |
| protected boolean | |
| protected boolean | |
| public abstract boolean | |
| protected void | | tick(BlockState cauldronState, ServerLevel level, BlockPos pos, RandomSource random) | | tick(BlockState cauldronState, ServerLevel level, BlockPos pos, RandomSource random) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
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| protected boolean | | canReceiveStalactiteDrip(Fluid fluid) | | canReceiveStalactiteDrip(Fluid fluid) | | method_32765(class_3611 arg0) | | canBeFilledByDripstone(Fluid fluid) |
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| protected void | | receiveStalactiteDrip(BlockState state, Level level, BlockPos pos, Fluid fluid) | | receiveStalactiteDrip(BlockState state, Level level, BlockPos pos, Fluid fluid) | | method_32764(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_3611 arg3) | | fillFromDripstone(BlockState state, World world, BlockPos pos, Fluid fluid) |
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