| protected abstract com.mojang.serialization.MapCodec<? extends AbstractSignBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
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| protected BlockState | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| public boolean | |
| public BlockEntity | |
| protected ActionResult | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | useItemOn(ItemStack itemStack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) |
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| protected ActionResult | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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| private boolean | |
| public abstract float | |
| public Vec3d | |
| protected FluidState | |
| public WoodType | | type() | | type() | | method_24025() | | getWoodType() |
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| public static WoodType | |
| public void | |
| private boolean | |
| public <T extends BlockEntity> BlockEntityTicker<T> | |