net.minecraft.block

public class BellBlock

extends BlockWithEntity

All mapped superinterfaces:

ToggleableFeature, ItemConvertible, BlockEntityProvider

net.minecraft.world.level.block.BellBlock
net.minecraft.world.level.block.BellBlock
net.minecraft.class_3709
net.minecraft.block.BellBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BellBlock>
CODEC
CODEC
field_46276
CODEC
public static final EnumProperty<Direction>
FACING
FACING
field_16324
FACING
public static final EnumProperty<Attachment>
ATTACHMENT
ATTACHMENT
field_16326
ATTACHMENT
public static final BooleanProperty
POWERED
POWERED
field_20648
POWERED
private static final VoxelShape
BELL_SHAPE
BELL_SHAPE
field_17089
BELL_SHAPE
private static final VoxelShape
SHAPE_CEILING
SHAPE_CEILING
field_17094
CEILING_SHAPE
private static final Map<Direction$Axis, VoxelShape>
SHAPE_FLOOR
SHAPE_FLOOR
field_55734
FLOOR_SHAPES
private static final Map<Direction$Axis, VoxelShape>
SHAPE_DOUBLE_WALL
SHAPE_DOUBLE_WALL
field_55735
DOUBLE_WALL_SHAPES
private static final Map<Direction, VoxelShape>
SHAPE_SINGLE_WALL
SHAPE_SINGLE_WALL
field_55733
SINGLE_WALL_SHAPES
public static final int
EVENT_BELL_RING
EVENT_BELL_RING
field_31014
field_31014

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BellBlock>
codec()
codec()
method_53969()
getCodec()
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
onProjectileHit(Level level, BlockState state, BlockHitResult hitResult, Projectile projectile)
onProjectileHit(Level level, BlockState state, BlockHitResult hitResult, Projectile projectile)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
protected ActionResult
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
public boolean
onHit(Level level, BlockState state, BlockHitResult hitResult, Player player, boolean requireHitFromCorrectSide)
onHit(Level level, BlockState state, BlockHitResult hitResult, Player player, boolean requireHitFromCorrectSide)
method_19285(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1657 arg3, boolean arg4)
ring(World world, BlockState state, BlockHitResult hitResult, PlayerEntity player, boolean checkHitPos)
private boolean
isProperHit(BlockState state, Direction clickedDirection, double clickY)
isProperHit(BlockState state, Direction clickedDirection, double clickY)
method_17028(class_2680 arg0, class_2350 arg1, double arg2)
isPointOnBell(BlockState state, Direction side, double y)
public boolean
attemptToRing(Level level, BlockPos pos, Direction direction)
attemptToRing(Level level, BlockPos pos, Direction direction)
method_33600(class_1937 arg0, class_2338 arg1, class_2350 arg2)
ring(World world, BlockPos pos, Direction direction)
public boolean
attemptToRing(Entity ringingEntity, Level level, BlockPos pos, Direction direction)
attemptToRing(Entity ringingEntity, Level level, BlockPos pos, Direction direction)
method_17026(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
ring(Entity entity, World world, BlockPos pos, Direction direction)
private VoxelShape
getVoxelShape(BlockState state)
getVoxelShape(BlockState state)
method_16116(class_2680 arg0)
getShape(BlockState state)
protected VoxelShape
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> onHit)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
protected BlockState
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
private static Direction
getConnectedDirection(BlockState state)
getConnectedDirection(BlockState state)
method_16115(class_2680 arg0)
getPlacementSide(BlockState state)
protected void
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> builder)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
newBlockEntity(BlockPos worldPosition, BlockState blockState)
newBlockEntity(BlockPos worldPosition, BlockState blockState)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
getTicker(Level level, BlockState blockState, BlockEntityType<T> type)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
protected boolean
isPathfindable(BlockState state, PathComputationType type)
isPathfindable(BlockState state, PathComputationType type)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockState
rotate(BlockState state, Rotation rotation)
rotate(BlockState state, Rotation rotation)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
public BlockState
mirror(BlockState state, Mirror mirror)
mirror(BlockState state, Mirror mirror)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)