| public com.mojang.serialization.MapCodec<GrindstoneBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
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| private Function<BlockState, VoxelShape> | | makeShapes() | | makeShapes() | | method_66437() | | createShapeFunction() |
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| private VoxelShape | |
| protected VoxelShape | | getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected boolean | |
| protected ActionResult | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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| protected NamedScreenHandlerFactory | |
| protected BlockState | |
| protected BlockState | |
| protected void | |
| protected boolean | |