| public abstract com.mojang.serialization.MapCodec<? extends LeavesBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
|
| protected boolean | |
| public static void | | setCutoutLeaves(boolean cutoutLeaves) | | setCutoutLeaves(boolean cutoutLeaves) | | method_76771(boolean arg0) | | setCutoutLeaves(boolean cutoutLeaves) |
|
| protected VoxelShape | |
| protected boolean | |
| protected void | | randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
|
| protected boolean | |
| protected void | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
|
| protected int | |
| protected BlockState | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
| private static BlockState | |
| private static int | |
| public static OptionalInt | |
| protected FluidState | |
| public void | | animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) | | animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
|
| private static void | | makeDrippingWaterParticles(Level level, BlockPos pos, RandomSource random, BlockState belowState, BlockPos below) | | makeDrippingWaterParticles(Level level, BlockPos pos, RandomSource random, BlockState belowState, BlockPos below) | | method_66442(class_1937 arg0, class_2338 arg1, class_5819 arg2, class_2680 arg3, class_2338 arg4) | | spawnWaterParticle(World world, BlockPos pos, Random random, BlockState state, BlockPos posBelow) |
|
| private void | | makeFallingLeavesParticles(Level level, BlockPos pos, RandomSource random, BlockState belowState, BlockPos below) | | makeFallingLeavesParticles(Level level, BlockPos pos, RandomSource random, BlockState belowState, BlockPos below) | | method_66444(class_1937 arg0, class_2338 arg1, class_5819 arg2, class_2680 arg3, class_2338 arg4) | | spawnLeafParticle(World world, BlockPos pos, Random random, BlockState state, BlockPos posBelow) |
|
| protected abstract void | |
| protected void | |
| public BlockState | |