| public SignBlockEntityRenderState | | createRenderState() | | createRenderState() | | method_74335() | | createRenderState() |
|
| public void | | extractRenderState(SignBlockEntity blockEntity, StandingSignRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | extractRenderState(SignBlockEntity blockEntity, StandingSignRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) | | method_1_2872(class_2625 arg0, class_1_455 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(SignBlockEntity arg0, SignBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| protected Model$SinglePartModel | |
| protected SpriteIdentifier | |
| private static org.joml.Matrix4f | |
| private static AffineTransformation | |
| private static AffineTransformation | |
| private static AbstractSignBlockEntityRenderState$Transformations | |
| private static AbstractSignBlockEntityRenderState$Transformations | | createGroundTransformation(int segment) | | createGroundTransformation(int segment) | | method_1_2866(int arg0) | | getGroundTransformations(int rotation) |
|
| private static AbstractSignBlockEntityRenderState$Transformations | |
| public static void | | submitSpecial(SpriteGetter sprites, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Model$Simple model, SpriteId sprite) | | submitSpecial(SpriteGetter sprites, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Model$Simple model, SpriteId sprite) | | method_1_2876(class_11701 arg0, class_4587 arg1, class_11659 arg2, int arg3, int arg4, class_3879$class_9948 arg5, class_1_310 arg6) | | renderAsItem(SpriteHolder spriteHolder, MatrixStack matrices, OrderedRenderCommandQueue queue, int light, int overlay, Model$SinglePartModel model, SpriteIdentifier spriteId) |
|
| public static Model$SinglePartModel | |
| public static TexturedModelData | | createSignLayer(boolean standing) | | createSignLayer(boolean standing) | | method_1_2868(boolean arg0) | | getTexturedModelData(boolean hasStick) |
|