| protected void | | registerGoals() | | registerGoals() | | method_5959() | | initGoals() |
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| public static DefaultAttributeContainer$Builder | | createAttributes() | | createAttributes() | | method_26919() | | createPillagerAttributes() |
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| protected void | |
| public boolean | |
| public boolean | | isChargingCrossbow() | | isChargingCrossbow() | | method_7108() | | isCharging() |
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| public void | | setChargingCrossbow(boolean isCharging) | | setChargingCrossbow(boolean isCharging) | | method_7110(boolean arg0) | | setCharging(boolean arg0) |
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| public void | | onCrossbowAttackPerformed() | | onCrossbowAttackPerformed() | | method_24651() | | postShoot() |
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| public TagKey<Item> | | getPreferredWeaponType() | | getPreferredWeaponType() | | method_65345() | | getPreferredWeapons() |
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| protected void | |
| public IllagerEntity$State | | getArmPose() | | getArmPose() | | method_6990() | | getState() |
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| protected void | |
| public float | |
| public int | | getMaxSpawnClusterSize() | | getMaxSpawnClusterSize() | | method_5945() | | getLimitPerChunk() |
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| public EntityData | | finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, SpawnGroupData groupData) | | finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, SpawnGroupData groupData) | | method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3) | | initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3) |
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| protected void | |
| protected void | |
| protected SoundEvent | | getAmbientSound() | | getAmbientSound() | | method_5994() | | getAmbientSound() |
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| protected SoundEvent | | getDeathSound() | | getDeathSound() | | method_6002() | | getDeathSound() |
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| protected SoundEvent | |
| public void | |
| public SimpleInventory | | getInventory() | | getInventory() | | method_35199() | | getInventory() |
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| protected void | |
| private boolean | |
| public StackReference | | getSlot(int slot) | | getSlot(int slot) | | method_32318(int arg0) | | getStackReference(int arg0) |
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| public void | | applyRaidBuffs(ServerLevel level, int wave, boolean isCaptain) | | applyRaidBuffs(ServerLevel level, int wave, boolean isCaptain) | | method_16484(class_3218 arg0, int arg1, boolean arg2) | | addBonusForWave(ServerWorld arg0, int arg1, boolean arg2) |
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| public SoundEvent | | getCelebrateSound() | | getCelebrateSound() | | method_20033() | | getCelebratingSound() |
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