| public GpuSurface | | createSurface(long windowHandle) | | createSurface(long windowHandle) | | createSurface(long arg0) | | createSurface(long window) |
|
| public CommandEncoder | | createCommandEncoder() | | createCommandEncoder() |
|
| public GpuSampler | | createSampler(AddressMode addressModeU, AddressMode addressModeV, FilterMode minFilter, FilterMode magFilter, int maxAnisotropy, OptionalDouble maxLod) | | createSampler(AddressMode addressModeU, AddressMode addressModeV, FilterMode minFilter, FilterMode magFilter, int maxAnisotropy, OptionalDouble maxLod) | | createSampler(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5) | | createSampler(com.mojang.blaze3d.textures.AddressMode addressModeU, com.mojang.blaze3d.textures.AddressMode addressModeV, com.mojang.blaze3d.textures.FilterMode filterModeU, com.mojang.blaze3d.textures.FilterMode filterModeV, int maxAnisotropy, OptionalDouble maxLevelOfDetail) |
|
| public GpuTexture | | createTexture(Supplier<String> label, int usage, GpuFormat format, int width, int height, int depthOrLayers, int mipLevels) | | createTexture(Supplier<String> label, int usage, GpuFormat format, int width, int height, int depthOrLayers, int mipLevels) | | createTexture(Supplier<String> arg0, int arg1, class_1_658 arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(Supplier<String> labelGetter, int usage, TexelFormat format, int width, int height, int depthOrLayers, int mipLevels) |
|
| public GpuTexture | | createTexture(String label, int usage, GpuFormat format, int width, int height, int depthOrLayers, int mipLevels) | | createTexture(String label, int usage, GpuFormat format, int width, int height, int depthOrLayers, int mipLevels) | | createTexture(String arg0, int arg1, class_1_658 arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(String label, int usage, TexelFormat format, int width, int height, int depthOrLayers, int mipLevels) |
|
| private void | | verifyTextureCreationArgs(int usage, int width, int height, int depthOrLayers, int mipLevels) | | verifyTextureCreationArgs(int usage, int width, int height, int depthOrLayers, int mipLevels) | | verifyTextureCreationArgs(int arg0, int arg1, int arg2, int arg3, int arg4) | | verifyTextureCreationArgs(int usage, int width, int height, int depthOrLayers, int mipLevels) |
|
| public GpuTextureView | |
| public GpuTextureView | | createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) | | createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) | | createTextureView(GpuTexture arg0, int arg1, int arg2) | | createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) |
|
| private void | | verifyTextureViewCreationArgs(GpuTexture texture, int baseMipLevel, int mipLevels) | | verifyTextureViewCreationArgs(GpuTexture texture, int baseMipLevel, int mipLevels) | | verifyTextureViewCreationArgs(GpuTexture arg0, int arg1, int arg2) | | verifyTextureViewCreationArgs(GpuTexture texture, int baseMipLevel, int mipLevels) |
|
| public GpuBuffer | |
| public GpuBuffer | |
| public List<String> | | getLastDebugMessages() | | getLastDebugMessages() |
|
| public boolean | | isDebuggingEnabled() | | isDebuggingEnabled() |
|
| public CompiledRenderPipeline | |
| public CompiledRenderPipeline | |
| public void | | clearPipelineCache() | | clearPipelineCache() |
|
| public void | | loadCriticalShaders() | | loadCriticalShaders() |
|
| public void | |
| public TimestampQueryPool | | createTimestampQueryPool(int size) | | createTimestampQueryPool(int size) | | createTimestampQueryPool(int arg0) | | createTimestampQueryPool(int size) |
|
| protected long | | getTimestampNow() | | getTimestampNow() |
|
| public GpuDeviceInfo | | getDeviceInfo() | | getDeviceInfo() |
|