net.minecraft.block

public abstract class AbstractRedstoneGateBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ToggleableFeature, ItemConvertible

net.minecraft.world.level.block.DiodeBlock
net.minecraft.world.level.block.DiodeBlock
net.minecraft.class_2312
net.minecraft.block.AbstractRedstoneGateBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
POWERED
POWERED
field_10911
POWERED
private static final VoxelShape
SHAPE
SHAPE
field_10912
SHAPE

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings properties)

Method summary

Modifier and TypeMethod
protected abstract com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock>
codec()
codec()
method_53969()
getCodec()
protected VoxelShape
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
canSurvive(BlockState state, LevelReader level, BlockPos pos)
canSurvive(BlockState state, LevelReader level, BlockPos pos)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected boolean
canSurviveOn(LevelReader level, BlockPos neightborPos, BlockState neighborState)
canSurviveOn(LevelReader level, BlockPos neightborPos, BlockState neighborState)
method_53789(class_4538 arg0, class_2338 arg1, class_2680 arg2)
canPlaceAbove(WorldView world, BlockPos pos, BlockState state)
protected void
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
neighborChanged(BlockState state, Level level, BlockPos pos, Block block, Orientation orientation, boolean movedByPiston)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
checkTickOnNeighbor(Level level, BlockPos pos, BlockState state)
checkTickOnNeighbor(Level level, BlockPos pos, BlockState state)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World world, BlockPos pos, BlockState state)
public boolean
isLocked(LevelReader level, BlockPos pos, BlockState state)
isLocked(LevelReader level, BlockPos pos, BlockState state)
method_9996(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isLocked(WorldView world, BlockPos pos, BlockState state)
protected boolean
shouldTurnOn(Level level, BlockPos pos, BlockState state)
shouldTurnOn(Level level, BlockPos pos, BlockState state)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World world, BlockPos pos, BlockState state)
protected int
getInputSignal(Level level, BlockPos pos, BlockState state)
getInputSignal(Level level, BlockPos pos, BlockState state)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World world, BlockPos pos, BlockState state)
protected int
getAlternateSignal(SignalGetter level, BlockPos pos, BlockState state)
getAlternateSignal(SignalGetter level, BlockPos pos, BlockState state)
method_10000(class_8235 arg0, class_2338 arg1, class_2680 arg2)
getMaxInputLevelSides(RedstoneView world, BlockPos pos, BlockState state)
protected boolean
isSignalSource(BlockState state)
isSignalSource(BlockState state)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
protected int
ownSignal(BlockState state, BlockGetter level, BlockPos pos)
ownSignal(BlockState state, BlockGetter level, BlockPos pos)
method_1_5240(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2)
protected int
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
protected int
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
getSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
public BlockState
getStateForPlacement(BlockPlaceContext context)
getStateForPlacement(BlockPlaceContext context)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public void
setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack)
setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity by, ItemStack itemStack)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
protected void
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected void
updateNeighborsInFront(Level level, BlockPos pos, BlockState state)
updateNeighborsInFront(Level level, BlockPos pos, BlockState state)
method_9997(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateTarget(World world, BlockPos pos, BlockState state)
protected boolean
sideInputDiodesOnly()
sideInputDiodesOnly()
method_49816()
getSideInputFromGatesOnly()
protected int
getOutputSignal(BlockGetter level, BlockPos pos, BlockState state)
getOutputSignal(BlockGetter level, BlockPos pos, BlockState state)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView world, BlockPos pos, BlockState state)
public static boolean
isDiode(BlockState state)
isDiode(BlockState state)
method_9999(class_2680 arg0)
isRedstoneGate(BlockState state)
public boolean
shouldPrioritize(BlockGetter level, BlockPos pos, BlockState state)
shouldPrioritize(BlockGetter level, BlockPos pos, BlockState state)
method_9988(class_1922 arg0, class_2338 arg1, class_2680 arg2)
isTargetNotAligned(BlockView world, BlockPos pos, BlockState state)
protected abstract int
getDelay(BlockState state)
getDelay(BlockState state)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState state)