| private final GlBackend | | device | | device | | field_1_7976 | | backend |
|
| private final GlShaderProgram | | program | | program | | field_1_7978 | | shaderProgram |
|
| private final VertexArray | | vertexArray | | vertexArray | | field_1_9492 | | vertexArray |
|
| private final int | | primitiveTopology | | primitiveTopology | | field_1_9489 | | glDrawMode |
|
| private final boolean | |
| private final int | | polygonMode | | polygonMode | | field_1_9488 | | glPolygonMode |
|
| private final boolean | | depthEnabled | | depthEnabled | | field_1_9482 | | hasDepth |
|
| private final int | | depthFunc | | depthFunc | | field_1_9483 | | glDepthTest |
|
| private final boolean | | writeDepth | | writeDepth | | field_1_9493 | | writeDepth |
|
| private final float | | depthBiasConstant | | depthBiasConstant | | field_1_9480 | | depthBiasConstant |
|
| private final float | | depthBiasScaleFactor | | depthBiasScaleFactor | | field_1_9481 | | depthBiasScaleFactor |
|
| private final int[] | | writeMasks | | writeMasks | | field_1_9494 | | colorTargetStates |
|
| private final boolean[] | | blendEnabled | | blendEnabled | | field_1_9478 | | hasBlend |
|
| private final int | | srcRgb | | srcRgb | | field_1_9491 | | glColorSourceFactor |
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| private final int | | dstRgb | | dstRgb | | field_1_9485 | | glColorDestFactor |
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| private final int | | modeRgb | | modeRgb | | field_1_9487 | | glColorOp |
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| private final int | | srcAlpha | | srcAlpha | | field_1_9490 | | glAlphaSourceFactor |
|
| private final int | | dstAlpha | | dstAlpha | | field_1_9484 | | glAlphaDestFactor |
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| private final int | | modeAlpha | | modeAlpha | | field_1_9486 | | glAlphaOp |
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| private boolean | | closed | | closed | | field_1_7975 | | closed |
|