| public float | | distanceToCameraSq() | | distanceToCameraSq() | | method_1_5158() | | getDistance() |
|
| public RenderCommandType<BlockStateModelRenderer$Command> | | featureType() | | featureType() | | method_1_5269() | | getType() |
|
| public MatrixStack$Entry | | pose() | | pose() | | comp_4476() | | matricesEntry() |
|
| public RenderLayer | | renderType() | | renderType() | | comp_4477() | | renderLayer() |
|
| public List<BlockModelPart> | | modelParts() | | modelParts() | | comp_1_288() | | modelParts() |
|
| public int[] | | tintLayers() | | tintLayers() | | comp_1_284() | | tintLayers() |
|
| public int | | lightCoords() | | lightCoords() | | comp_4482() | | lightCoords() |
|
| public int | | overlayCoords() | | overlayCoords() | | comp_4483() | | overlayCoords() |
|
| public int | | tintColor() | | tintColor() | | comp_4659() | | tintColor() |
|
| public MatrixStack$Entry | | sheetedDecalPose() | | sheetedDecalPose() | | comp_1_722() | | sheetedDecalPose() |
|