| public Object | | batchKey() | | batchKey() | | method_1_5294() | | getRenderLayer() |
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| public float | | distanceToCameraSq() | | distanceToCameraSq() | | method_1_5158() | | getDistance() |
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| public RenderCommandType<ModelCommandRenderer$ModelCommand<S>> | | featureType() | | featureType() | | method_1_5269() | | getType() |
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| public RenderLayer | | renderType() | | renderType() | | comp_1_721() | | renderType() |
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| public MatrixStack$Entry | | pose() | | pose() | | comp_4504() | | matricesEntry() |
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| public Model<? super S> | | model() | | model() | | comp_4505() | | model() |
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| public S | | state() | | state() | | comp_4506() | | state() |
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| public int | | lightCoords() | | lightCoords() | | comp_4507() | | lightCoords() |
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| public int | | overlayCoords() | | overlayCoords() | | comp_4508() | | overlayCoords() |
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| public int | | tintedColor() | | tintedColor() | | comp_4509() | | tintedColor() |
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| public TextureRegion | | uvMapping() | | uvMapping() | | comp_1_1005() | | uvMapping() |
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| public MatrixStack$Entry | | sheetedDecalPose() | | sheetedDecalPose() | | comp_1_737() | | sheetedDecalPose() |
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