| public CameraRenderState | | cameraRenderState | | cameraRenderState | | field_63082 | | cameraRenderState |
|
| public final OverlayRenderState | | playerRenderState | | playerRenderState | | field_1_9916 | | overlayRenderState |
|
| public final List<ChunkSectionUpdate> | | sectionUpdateRenderStates | | sectionUpdateRenderStates | | field_1_5915 | | sectionUpdates |
|
| public final List<EntityRenderState> | | entityRenderStates | | entityRenderStates | | field_61735 | | entityRenderStates |
|
| public final List<BlockEntityRenderState> | | blockEntityRenderStates | | blockEntityRenderStates | | field_62646 | | blockEntityRenderStates |
|
| public OutlineRenderState | | blockOutlineRenderState | | blockOutlineRenderState | | field_63083 | | outlineRenderState |
|
| public final List<BreakingBlockRenderState> | | blockBreakingRenderStates | | blockBreakingRenderStates | | field_63084 | | breakingBlockRenderStates |
|
| public final WeatherRenderState | | weatherRenderState | | weatherRenderState | | field_63085 | | weatherRenderState |
|
| public final WorldBorderRenderState | | worldBorderRenderState | | worldBorderRenderState | | field_63086 | | worldBorderRenderState |
|
| public final SkyRenderState | | skyRenderState | | skyRenderState | | field_63087 | | skyRenderState |
|
| public final SubmittableBatch | | particlesRenderState | | particlesRenderState | | field_1_2384 | | particles |
|
| public long | | gameTime | | gameTime | | field_64463 | | time |
|
| public float | | worldPartialTicks | | worldPartialTicks | | field_1_9215 | | tickProgress |
|
| public int | | lastEntityRenderStateCount | | lastEntityRenderStateCount | | field_1_880 | | numEntityRenderStates |
|
| public int | | cloudColor | | cloudColor | | field_1_1886 | | cloudColor |
|
| public float | | cloudHeight | | cloudHeight | | field_1_1887 | | cloudHeight |
|
| public boolean | | render3dCrosshair | | render3dCrosshair | | field_1_3809 | | show3dCrosshair |
|
| public boolean | | renderWireframeTerrain | | renderWireframeTerrain | | field_1_8218 | | wireFrame |
|
| public boolean | | shouldUseMultiDrawIndirectForTerrain | | shouldUseMultiDrawIndirectForTerrain | | field_1_9917 | | multiDrawIndirectEnabled |
|
| public Runnable | | playerCompiledSectionCallback | | playerCompiledSectionCallback | | field_1_5913 | | sectionReadyCallback |
|
| public ChunkManagerRenderState | | chunkLoadingRenderState | | chunkLoadingRenderState | | field_1_7019 | | chunkManager |
|
| public boolean | | shouldResetChunkLayerSampler | | shouldResetChunkLayerSampler | | field_1_5916 | | recreateTerrainSampler |
|
| public boolean | | shouldShowEntityOutlines | | shouldShowEntityOutlines | | field_1_5918 | | drawEntityOutlines |
|
| public boolean | | shouldResetSkyRenderer | | shouldResetSkyRenderer | | field_1_5917 | | scheduledReload |
|