| private void | | advance(float ticks, int interpolationSteps) | | advance(float ticks, int interpolationSteps) | | method_1_8854(float arg0, int arg1) | | updateTimes(float entityMotionRate, int lerpDuration) |
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| private void | | reset() | | reset() | | method_1_8857() | | clear() |
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| public void | |
| public void | | addRotation(float yRot, float xRot) | | addRotation(float yRot, float xRot) | | method_1_7636(float arg0, float arg1) | | turn(float arg0, float arg1) |
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| private void | | setStartingPoint(Vec3 position, float yRot, float xRot) | | setStartingPoint(Vec3 position, float yRot, float xRot) | | method_1_8858(class_243 arg0, float arg1, float arg2) | | teleport(Vec3d pos, float yaw, float pitch) |
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| private void | | addStep(Vec3 position, float yRot, float xRot, int interpolationSteps) | | addStep(Vec3 position, float yRot, float xRot, int interpolationSteps) | | method_1_8853(class_243 arg0, float arg1, float arg2, int arg3) | | addMotionStep(Vec3d pos, float yaw, float pitch, int lerpDuration) |
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| private void | | addSteps(PositionPath position, float yRot, float xRot, int interpolationSteps) | | addSteps(PositionPath position, float yRot, float xRot, int interpolationSteps) | | method_1_8149(class_1_1198 arg0, float arg1, float arg2, int arg3) | | setMotionPath(MotionPath motion, float yaw, float pitch, int lerpDuration) |
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| private static int | |
| private EntityStance | | getNewPositionAndRotation() | | getNewPositionAndRotation() | | method_1_8856() | | getInterpolatedStance() |
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