net.minecraft.block

public abstract class AbstractLeavesBlock

extends Block

arr
net.minecraft.class_150
net.minecraft.block.AbstractLeavesBlock
net.minecraft.block.BlockLeaves
net.minecraft.block.BlockLeaves

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9503
DECAYABLE
field_176237_a
DECAYABLE
public static final BooleanProperty
b
field_9504
CHECK_DECAY
field_176236_b
CHECK_DECAY
protected boolean
c
field_9502
culling
field_185686_c
leavesFancy
int[]
d
field_287
decayRegion
field_150128_a
surroundings

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(amu arg0, et arg1, awt arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
b(amu arg0, et arg1)
method_8807(class_1150 arg0, class_2552 arg1)
breakLeaves(World world, BlockPos pos)
func_176235_d(World arg0, BlockPos arg1)
destroy(World worldIn, BlockPos pos)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
func_149745_a(Random arg0)
quantityDropped(Random arg0)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public void
a(amu arg0, et arg1, awt arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
protected void
a(amu arg0, et arg1, awt arg2, int arg3)
method_8804(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
dropAppleWithChance(World world, BlockPos pos, BlockState state, int chance)
func_176234_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
dropApple(World worldIn, BlockPos pos, IBlockState state, int chance)
protected int
x(awt arg0)
method_8806(class_2232 arg0)
getSaplingDropChance(BlockState state)
func_176232_d(IBlockState arg0)
getSaplingDropChance(IBlockState state)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
t(awt arg0)
method_13703(class_2232 arg0)
isViewBlocking(BlockState arg0)
func_176214_u(IBlockState arg0)
causesSuffocation(IBlockState arg0)
public abstract PlanksBlock$Variant
b(int arg0)
method_8805(int arg0)
getVariant(int metadata)
func_176233_b(int arg0)
getWoodType(int meta)
public void
a(awt arg0, amu arg1, et arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
b(boolean arg0)
method_325(boolean arg0)
setCulling(boolean culling)
func_150122_b(boolean arg0)
setGraphicsLevel(boolean fancy)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
public boolean
a(awt arg0, amy arg1, et arg2, fa arg3)
method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
shouldSideBeRendered(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)