net.minecraft.block

public class ChorusFlowerBlock

extends Block

apj
net.minecraft.class_2720
net.minecraft.block.ChorusFlowerBlock
net.minecraft.block.BlockChorusFlower
net.minecraft.block.BlockChorusFlower

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_12625
AGE
field_185607_a
AGE

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
a(amu arg0, et arg1, int arg2)
method_11584(class_1150 arg0, class_2552 arg1, int arg2)
placeFlower(World world, BlockPos pos, int age)
func_185602_a(World arg0, BlockPos arg1, int arg2)
placeGrownFlower(World worldIn, BlockPos pos, int age)
private void
c(amu arg0, et arg1)
method_11589(class_1150 arg0, class_2552 arg1)
placeDeadFlower(World world, BlockPos pos)
func_185605_c(World arg0, BlockPos arg1)
placeDeadFlower(World worldIn, BlockPos pos)
private static boolean
a(amu arg0, et arg1, fa arg2)
method_11585(class_1150 arg0, class_2552 arg1, class_1354 arg2)
hasNoNeighbors(World world, BlockPos pos, Direction ignore)
func_185604_a(World arg0, BlockPos arg1, EnumFacing arg2)
areAllNeighborsEmpty(World worldIn, BlockPos pos, EnumFacing excludingSide)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
a(amu arg0, et arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public boolean
b(amu arg0, et arg1)
method_11588(class_1150 arg0, class_2552 arg1)
canSurviveAt(World world, BlockPos pos)
func_185606_b(World arg0, BlockPos arg1)
canSurvive(World worldIn, BlockPos pos)
public void
a(amu arg0, aed arg1, et arg2, awt arg3, avj arg4, aip arg5)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected ItemStack
u(awt arg0)
method_8682(class_2232 arg0)
getSilkTouchDrop(BlockState arg0)
func_180643_i(IBlockState arg0)
getSilkTouchDrop(IBlockState arg0)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public static void
a(amu arg0, et arg1, Random arg2, int arg3)
method_11586(class_1150 arg0, class_2552 arg1, Random arg2, int arg3)
generate(World world, BlockPos pos, Random random, int height)
func_185603_a(World arg0, BlockPos arg1, Random arg2, int arg3)
generatePlant(World worldIn, BlockPos pos, Random rand, int arg3)
private static void
a(amu arg0, et arg1, Random arg2, et arg3, int arg4, int arg5)
method_11587(class_1150 arg0, class_2552 arg1, Random arg2, class_2552 arg3, int arg4, int arg5)
grow(World world, BlockPos pos, Random random, BlockPos root, int height, int layer)
func_185601_a(World arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5)
growTreeRecursive(World worldIn, BlockPos arg1, Random rand, BlockPos arg3, int arg4, int arg5)
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()