net.minecraft.block

public class DoorBlock

extends Block

aqa
net.minecraft.class_129
net.minecraft.block.DoorBlock
net.minecraft.block.BlockDoor
net.minecraft.block.BlockDoor

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9372
FACING
field_176520_a
FACING
public static final BooleanProperty
b
field_9373
OPEN
field_176519_b
OPEN
public static final EnumProperty<DoorBlock$Hinge>
c
field_9369
HINGE
field_176521_M
HINGE
public static final BooleanProperty
d
field_9370
POWERED
field_176522_N
POWERED
public static final EnumProperty<DoorBlock$Half>
e
field_9371
HALF
field_176523_O
HALF
protected static final Box
f
field_12647
SOUTH_SHAPE
field_185658_f
SOUTH_AABB
protected static final Box
g
field_12648
NORTH_SHAPE
field_185659_g
NORTH_AABB
protected static final Box
B
field_12645
WEST_SHAPE
field_185656_B
WEST_AABB
protected static final Box
C
field_12646
EAST_SHAPE
field_185657_C
EAST_AABB

Constructor summary

ModifierConstructor
protected (Material arg0)

Method summary

Modifier and TypeMethod
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public String
c()
method_480()
getName()
func_149732_F()
getLocalizedName()
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
b(amy arg0, et arg1)
method_8663(class_1158 arg0, class_2552 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
isPassable(IBlockAccess arg0, BlockPos arg1)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
private int
e()
method_11604()
getClosingSound()
func_185654_e()
getCloseSound()
private int
g()
method_11605()
getOpeningSound()
func_185655_g()
getOpenSound()
public MapColor
c(awt arg0, amy arg1, et arg2)
method_8680(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getMapColor(BlockState arg0, WorldView arg1, BlockPos arg2)
func_180659_g(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getMapColor(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(amu arg0, et arg1, boolean arg2)
method_8742(class_1150 arg0, class_2552 arg1, boolean arg2)
updateOpenState(World world, BlockPos pos, boolean open)
func_176512_a(World arg0, BlockPos arg1, boolean arg2)
toggleDoor(World worldIn, BlockPos pos, boolean open)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public boolean
a(amu arg0, et arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public PistonMoveBehavior
h(awt arg0)
method_11567(class_2232 arg0)
getPistonMoveBehavior(BlockState arg0)
func_149656_h(IBlockState arg0)
getPushReaction(IBlockState arg0)
public static int
c(amy arg0, et arg1)
method_8744(class_1158 arg0, class_2552 arg1)
getCombinedMetadata(WorldView world, BlockPos pos)
func_176515_e(IBlockAccess arg0, BlockPos arg1)
combineMetadata(IBlockAccess worldIn, BlockPos pos)
public ItemStack
a(amu arg0, et arg1, awt arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
private Item
h()
method_8751()
getItem()
func_176509_j()
getItem()
public void
a(amu arg0, et arg1, awt arg2, aed arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public BlockState
d(awt arg0, amy arg1, et arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
protected static int
b(int arg0)
method_8743(int arg0)
getLowerHalfMetadata(int metadata)
func_176510_b(int arg0)
removeHalfBit(int meta)
public static boolean
d(amy arg0, et arg1)
method_8746(class_1158 arg0, class_2552 arg1)
isOpen(WorldView world, BlockPos pos)
func_176514_f(IBlockAccess arg0, BlockPos arg1)
isOpen(IBlockAccess worldIn, BlockPos pos)
public static Direction
f(amy arg0, et arg1)
method_8748(class_1158 arg0, class_2552 arg1)
getFacing(WorldView world, BlockPos pos)
func_176517_h(IBlockAccess arg0, BlockPos arg1)
getFacing(IBlockAccess worldIn, BlockPos pos)
public static Direction
f(int arg0)
method_8745(int arg0)
getFacing(int metadata)
func_176511_f(int arg0)
getFacing(int combinedMeta)
protected static boolean
g(int arg0)
method_8747(int arg0)
isOpen(int metadata)
func_176516_g(int arg0)
isOpen(int combinedMeta)
protected static boolean
i(int arg0)
method_8749(int arg0)
isUpperHalf(int metadata)
func_176518_i(int arg0)
isTop(int meta)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()