net.minecraft.block

public class RepeaterBlock

extends DiodeBlock

atk
net.minecraft.class_125
net.minecraft.block.RepeaterBlock
net.minecraft.block.BlockRedstoneRepeater
net.minecraft.block.BlockRedstoneRepeater

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9639
LOCKED
field_176411_a
LOCKED
public static final IntegerProperty
b
field_9640
DELAY
field_176410_b
DELAY

Constructor summary

ModifierConstructor
protected (boolean arg0)

Method summary

Modifier and TypeMethod
public String
c()
method_480()
getName()
func_149732_F()
getLocalizedName()
public BlockState
d(awt arg0, amy arg1, et arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
protected int
x(awt arg0)
method_8725(class_2232 arg0)
getDelay(BlockState arg0)
func_176403_d(IBlockState arg0)
getDelay(IBlockState arg0)
protected BlockState
y(awt arg0)
method_8728(class_2232 arg0)
setUnpowered(BlockState arg0)
func_180674_e(IBlockState arg0)
getPoweredState(IBlockState arg0)
protected BlockState
z(awt arg0)
method_8733(class_2232 arg0)
setPowered(BlockState arg0)
func_180675_k(IBlockState arg0)
getUnpoweredState(IBlockState arg0)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public ItemStack
a(amu arg0, et arg1, awt arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(amy arg0, et arg1, awt arg2)
method_8722(class_1158 arg0, class_2552 arg1, class_2232 arg2)
isLocked(WorldView arg0, BlockPos arg1, BlockState arg2)
func_176405_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
isLocked(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
protected boolean
B(awt arg0)
method_11601(class_2232 arg0)
isValidSideInput(BlockState arg0)
func_185545_A(IBlockState arg0)
isAlternateInput(IBlockState arg0)
public void
b(amu arg0, et arg1, awt arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public void
a(awt arg0, amu arg1, et arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)