| public Box | | b(awt arg0, amy arg1, et arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) |
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| public boolean | |
| public boolean | |
| public boolean | |
| public void | | a(amu arg0, et arg1, awt arg2, Random arg3) | | method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180645_a(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| public void | | b(amu arg0, et arg1, awt arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| protected boolean | |
| public int | | c(awt arg0, amy arg1, et arg2, fa arg3) | | method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) |
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| public int | | b(awt arg0, amy arg1, et arg2, fa arg3) | | method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) |
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| public void | | a(awt arg0, amu arg1, et arg2, aow arg3, et arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| protected void | | g(amu arg0, et arg1, awt arg2) | | method_8730(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | checkOutputState(World world, BlockPos pos, BlockState state) | | func_176398_g(World arg0, BlockPos arg1, IBlockState arg2) | | updateState(World worldIn, BlockPos pos, IBlockState state) |
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| public boolean | | b(amy arg0, et arg1, awt arg2) | | method_8722(class_1158 arg0, class_2552 arg1, class_2232 arg2) | | isLocked(WorldView world, BlockPos pos, BlockState state) | | func_176405_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2) | | isLocked(IBlockAccess worldIn, BlockPos pos, IBlockState state) |
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| protected boolean | | e(amu arg0, et arg1, awt arg2) | | method_8727(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | shouldBePowered(World world, BlockPos pos, BlockState state) | | func_176404_e(World arg0, BlockPos arg1, IBlockState arg2) | | shouldBePowered(World worldIn, BlockPos pos, IBlockState state) |
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| protected int | | f(amu arg0, et arg1, awt arg2) | | method_8729(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | getInputSignal(World world, BlockPos pos, BlockState state) | | func_176397_f(World arg0, BlockPos arg1, IBlockState arg2) | | calculateInputStrength(World worldIn, BlockPos pos, IBlockState state) |
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| protected int | | c(amy arg0, et arg1, awt arg2) | | method_8723(class_1158 arg0, class_2552 arg1, class_2232 arg2) | | getInputSignalFromSides(WorldView world, BlockPos pos, BlockState state) | | func_176407_c(IBlockAccess arg0, BlockPos arg1, IBlockState arg2) | | getPowerOnSides(IBlockAccess worldIn, BlockPos pos, IBlockState state) |
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| protected int | | a(amy arg0, et arg1, fa arg2) | | method_8724(class_1158 arg0, class_2552 arg1, class_1354 arg2) | | getInputSignalFromSide(WorldView world, BlockPos pos, Direction dir) | | func_176401_c(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2) | | getPowerOnSide(IBlockAccess worldIn, BlockPos pos, EnumFacing side) |
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| public boolean | |
| public BlockState | | a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) | | getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
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| public void | | a(amu arg0, et arg1, awt arg2, vp arg3, aip arg4) | | method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) |
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| public void | | c(amu arg0, et arg1, awt arg2) | | method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onAdded(World arg0, BlockPos arg1, BlockState arg2) | | func_176213_c(World arg0, BlockPos arg1, IBlockState arg2) | | onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2) |
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| protected void | | h(amu arg0, et arg1, awt arg2) | | method_8731(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | updateNeighbors(World world, BlockPos x, BlockState state) | | func_176400_h(World arg0, BlockPos arg1, IBlockState arg2) | | notifyNeighbors(World worldIn, BlockPos pos, IBlockState state) |
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| public void | | d(amu arg0, et arg1, awt arg2) | | method_8674(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onBroken(World arg0, BlockPos arg1, BlockState arg2) | | func_176206_d(World arg0, BlockPos arg1, IBlockState arg2) | | onPlayerDestroy(World arg0, BlockPos arg1, IBlockState arg2) |
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| public boolean | |
| protected boolean | |
| protected int | | a(amy arg0, et arg1, awt arg2) | | method_8721(class_1158 arg0, class_2552 arg1, class_2232 arg2) | | getOutputSignal(WorldView world, BlockPos pos, BlockState state) | | func_176408_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2) | | getActiveSignal(IBlockAccess worldIn, BlockPos pos, IBlockState state) |
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| public static boolean | |
| public boolean | |
| public boolean | | i(amu arg0, et arg1, awt arg2) | | method_8732(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | shouldPrioritize(World world, BlockPos pos, BlockState state) | | func_176402_i(World arg0, BlockPos arg1, IBlockState arg2) | | isFacingTowardsRepeater(World worldIn, BlockPos pos, IBlockState state) |
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| protected int | |
| protected abstract int | |
| protected abstract BlockState | |
| protected abstract BlockState | |
| public boolean | |
| public FaceShape | | a(amy arg0, awt arg1, et arg2, fa arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public boolean | | a(awt arg0, amy arg1, et arg2, fa arg3) | | method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3) | | func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | shouldSideBeRendered(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) |
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| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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