net.minecraft.block

public class SkullBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

att
net.minecraft.class_1305
net.minecraft.block.SkullBlock
net.minecraft.block.BlockSkull
net.minecraft.block.BlockSkull

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9666
FACING
field_176418_a
FACING
public static final BooleanProperty
b
field_9667
NODROP
field_176417_b
NODROP
private static final com.google.common.base.Predicate<BlockPointer>
B
field_9663
WITHER_SKULL_PREDICATE
field_176419_M
IS_WITHER_SKELETON
protected static final Box
c
field_12752
FLOOR_SHAPE
field_185582_c
DEFAULT_AABB
protected static final Box
d
field_12753
NORTH_SHAPE
field_185583_d
NORTH_AABB
protected static final Box
e
field_12754
SOUTH_SHAPE
field_185584_e
SOUTH_AABB
protected static final Box
f
field_12755
WEST_SHAPE
field_185585_f
WEST_AABB
protected static final Box
g
field_12756
EAST_SHAPE
field_185586_g
EAST_AABB
private BlockPattern
C
field_9664
basePattern
field_176420_N
witherBasePattern
private BlockPattern
D
field_9665
pattern
field_176421_O
witherPattern

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public String
c()
method_480()
getName()
func_149732_F()
getLocalizedName()
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public BlockEntity
a(amu arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
func_149915_a(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public ItemStack
a(amu arg0, et arg1, awt arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(amu arg0, et arg1, awt arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public void
a(amu arg0, et arg1, awt arg2, aed arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
b(amu arg0, et arg1, awt arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public boolean
b(amu arg0, et arg1, aip arg2)
method_8900(class_1150 arg0, class_2552 arg1, class_1071 arg2)
canSpawn(World world, BlockPos pos, ItemStack item)
func_176415_b(World arg0, BlockPos arg1, ItemStack arg2)
canDispenserPlace(World worldIn, BlockPos pos, ItemStack stack)
public void
a(amu arg0, et arg1, awd arg2)
method_8899(class_1150 arg0, class_2552 arg1, class_1311 arg2)
trySpawn(World world, BlockPos pos, SkullBlockEntity skull)
func_180679_a(World arg0, BlockPos arg1, TileEntitySkull arg2)
checkWitherSpawn(World worldIn, BlockPos pos, TileEntitySkull te)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
protected BlockPattern
e()
method_8901()
getBasePattern()
func_176414_j()
getWitherBasePattern()
protected BlockPattern
g()
method_8902()
getPattern()
func_176416_l()
getWitherPattern()
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a_(awt arg0)
method_13704(class_2232 arg0)
hasCustomMiningProgress(BlockState arg0)
func_190946_v(IBlockState arg0)
hasCustomBreakingProgress(IBlockState arg0)