net.minecraft.block

public class WallBlock

extends Block

auv
net.minecraft.class_1307
net.minecraft.block.WallBlock
net.minecraft.block.BlockWall
net.minecraft.block.BlockWall

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9782
UP
field_176256_a
UP
public static final BooleanProperty
b
field_9783
NORTH
field_176254_b
NORTH
public static final BooleanProperty
c
field_9778
EAST
field_176257_M
EAST
public static final BooleanProperty
d
field_9779
SOUTH
field_176258_N
SOUTH
public static final BooleanProperty
e
field_9780
WEST
field_176259_O
WEST
public static final EnumProperty<WallBlock$Variant>
f
field_9781
VARIANT
field_176255_P
VARIANT
protected static final Box[]
g
field_12831
SHAPES
field_185751_g
AABB_BY_INDEX
protected static final Box[]
B
field_12830
COLLISION_SHAPES
field_185750_B
CLIP_AABB_BY_INDEX

Constructor summary

ModifierConstructor
public (Block block)

Method summary

Modifier and TypeMethod
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
a(awt arg0, amu arg1, et arg2, bhb arg3, List<bhb> arg4, vg arg5, boolean arg6)
method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
public Box
a(awt arg0, amy arg1, et arg2)
method_8640(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_180646_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getItem(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private static int
x(awt arg0)
method_11643(class_2232 arg0)
getShapeIndex(BlockState state)
func_185749_i(IBlockState arg0)
getAABBIndex(IBlockState state)
public String
c()
method_480()
getName()
func_149732_F()
getLocalizedName()
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(amy arg0, et arg1)
method_8663(class_1158 arg0, class_2552 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
isPassable(IBlockAccess arg0, BlockPos arg1)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
private boolean
a(amy arg0, et arg1, fa arg2)
method_14352(class_1158 arg0, class_2552 arg1, class_1354 arg2)
shouldConnectTo(WorldView world, BlockPos pos, Direction dir)
func_176253_e(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
canConnectTo(IBlockAccess worldIn, BlockPos pos, EnumFacing arg2)
protected static boolean
e(aow arg0)
method_14353(class_197 arg0)
isExceptionForConnection(Block block)
func_194143_e(Block arg0)
isExcepBlockForAttachWithPiston(Block arg0)
public void
a(ahp arg0, fi<aip> arg1)
method_14305(class_1041 arg0, class_3114<class_1071> arg1)
addToCreativeMenu(CreativeModeTab arg0, DefaultedList<ItemStack> arg1)
func_149666_a(CreativeTabs arg0, NonNullList<ItemStack> arg1)
getSubBlocks(CreativeTabs arg0, NonNullList<ItemStack> arg1)
public int
d(awt arg0)
method_8655(class_2232 arg0)
getDropItemMetadata(BlockState arg0)
func_180651_a(IBlockState arg0)
damageDropped(IBlockState arg0)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
d(awt arg0, amy arg1, et arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(awt arg0, amy arg1, et arg2, fa arg3)
method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
shouldSideBeRendered(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)