| Material | | a() | | method_11708() | | getMaterial() | | func_185904_a() | | getMaterial() |
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| boolean | | b() | | method_11717() | | isOpaque() | | func_185913_b() | | isFullBlock() |
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| boolean | |
| int | | c() | | method_11721() | | getOpacity() | | func_185891_c() | | getLightOpacity() |
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| int | | d() | | method_11725() | | getLight() | | func_185906_d() | | getLightValue() |
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| boolean | | f() | | method_11728() | | usesNeighborLight() | | func_185916_f() | | useNeighborBrightness() |
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| MapColor | |
| BlockState | |
| BlockState | |
| boolean | | g() | | method_11730() | | isCube() | | func_185917_h() | | isFullCube() |
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| RenderType | | i() | | method_11731() | | getRenderType() | | func_185901_i() | | getRenderType() |
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| boolean | | k() | | method_11733() | | blocksAmbientLight() | | func_185898_k() | | isBlockNormalCube() |
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| boolean | | l() | | method_11734() | | isSolid() | | func_185915_l() | | isNormalCube() |
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| boolean | | m() | | method_11735() | | isSignalSource() | | func_185897_m() | | canProvidePower() |
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| int | | a(amy arg0, et arg1, fa arg2) | | method_11713(class_1158 arg0, class_2552 arg1, class_1354 arg2) | | getSignal(WorldView world, BlockPos pos, Direction dir) | | func_185911_a(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2) | | getWeakPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| boolean | | n() | | method_11736() | | isAnalogSignalSource() | | func_185912_n() | | hasComparatorInputOverride() |
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| int | |
| float | |
| float | | a(aed arg0, amu arg1, et arg2) | | method_11716(class_988 arg0, class_1150 arg1, class_2552 arg2) | | getMiningSpeed(PlayerEntity player, World world, BlockPos pos) | | func_185903_a(EntityPlayer arg0, World arg1, BlockPos arg2) | | getPlayerRelativeBlockHardness(EntityPlayer player, World worldIn, BlockPos pos) |
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| int | | b(amy arg0, et arg1, fa arg2) | | method_11720(class_1158 arg0, class_2552 arg1, class_1354 arg2) | | getDirectSignal(WorldView world, BlockPos pos, Direction dir) | | func_185893_b(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2) | | getStrongPower(IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| PistonMoveBehavior | | o() | | method_11737() | | getPistonMoveBehavior() | | func_185905_o() | | getPushReaction() |
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| BlockState | |
| boolean | | p() | | method_11738() | | isSolidRender() | | func_185914_p() | | isOpaqueCube() |
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| Box | |
| void | | a(amu arg0, et arg1, bhb arg2, List<bhb> arg3, vg arg4, boolean arg5) | | method_11710(class_1150 arg0, class_2552 arg1, class_231 arg2, List<class_231> arg3, class_864 arg4, boolean arg5) | | addCollisions(World world, BlockPos pos, Box shape, List<Box> collisions, Entity entity, boolean forceShape) | | func_185908_a(World arg0, BlockPos arg1, AxisAlignedBB arg2, List<AxisAlignedBB> arg3, Entity arg4, boolean arg5) | | addCollisionBoxToList(World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean arg5) |
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| Box | |
| HitResult | | a(amu arg0, et arg1, bhe arg2, bhe arg3) | | method_11711(class_1150 arg0, class_2552 arg1, class_236 arg2, class_236 arg3) | | rayTrace(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) | | func_185910_a(World arg0, BlockPos arg1, Vec3d arg2, Vec3d arg3) | | collisionRayTrace(World worldIn, BlockPos pos, Vec3d start, Vec3d end) |
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| boolean | | q() | | method_11739() | | isFullBlock() | | func_185896_q() | | isTopSolid() |
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| Vec3d | |
| boolean | | r() | | method_13763() | | isViewBlocking() | | func_191058_s() | | causesSuffocation() |
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| FaceShape | | d(amy arg0, et arg1, fa arg2) | | method_14378(class_1158 arg0, class_2552 arg1, class_1354 arg2) | | getFaceShape(WorldView world, BlockPos pos, Direction face) | | func_193401_d(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2) | | getBlockFaceShape(IBlockAccess worldIn, BlockPos pos, EnumFacing facing) |
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| boolean | | e() | | method_11727() | | isTranslucent() | | func_185895_e() | | isTranslucent() |
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| boolean | | h() | | method_13762() | | hasCustomMiningProgress() | | func_191057_i() | | hasCustomBreakingProgress() |
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| int | |
| float | | j() | | method_11732() | | getAmbientOcclusionLight() | | func_185892_j() | | getAmbientOcclusionLightValue() |
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| Box | |
| boolean | | c(amy arg0, et arg1, fa arg2) | | method_11724(class_1158 arg0, class_2552 arg1, class_1354 arg2) | | shouldRenderFace(WorldView world, BlockPos pos, Direction face) | | func_185894_c(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2) | | shouldSideBeRendered(IBlockAccess blockAccess, BlockPos pos, EnumFacing facing) |
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