net.minecraft.client.render

public class GameRenderer

implements ResourceReloadListener

buq
net.minecraft.class_524
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.EntityRenderer
net.minecraft.client.renderer.EntityRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
e
field_7965
LOGGER
field_147710_q
LOGGER
private static final Identifier
f
field_6455
RAIN_TEXTURE_LOCATION
field_110924_q
RAIN_TEXTURES
private static final Identifier
g
field_6456
SNOW_TEXTURE_LOCATION
field_110923_r
SNOW_TEXTURES
public static boolean
a
field_1838
anaglyphEnabled
field_78517_a
anaglyphEnable
public static int
b
field_1844
anaglyphFilter
field_78515_b
anaglyphField
private final Minecraft
h
field_1860
minecraft
field_78531_r
mc
private final ResourceManager
i
field_7960
resourceManager
field_147711_ac
resourceManager
private final Random
j
field_1840
random
field_78537_ab
random
private float
k
field_1861
renderDistance
field_78530_s
farPlaneDistance
public final ItemInHandRenderer
c
field_1845
itemInHandRenderer
field_78516_c
itemRenderer
private final MapRenderer
l
field_7966
mapRenderer
field_147709_v
mapItemRenderer
private int
m
field_1862
ticks
field_78529_t
rendererUpdateCount
private Entity
n
field_1863
targetEntity
field_78528_u
pointedEntity
private final SmoothUtil
o
field_1864
smoothUtilMouseX
field_78527_v
mouseFilterXAxis
private final SmoothUtil
p
field_1865
smoothUtilMouseY
field_78526_w
mouseFilterYAxis
private final float
q
field_1813
oldCamPos
field_78490_B
thirdPersonDistance
private float
r
field_1814
newCamPos
field_78491_C
thirdPersonDistancePrev
private float
s
field_1819
totalMouseDX
field_78496_H
smoothCamYaw
private float
t
field_1820
totalMouseDY
field_78497_I
smoothCamPitch
private float
u
field_1821
smoothMouseDX
field_78498_J
smoothCamFilterX
private float
v
field_1822
smoothMouseDY
field_78499_K
smoothCamFilterY
private float
w
field_1823
lastTickDelta
field_78492_L
smoothCamPartialTicks
private float
x
field_1829
fov
field_78507_R
fovModifierHand
private float
y
field_1830
lastFov
field_78506_S
fovModifierHandPrev
private float
z
field_5171
skyDarkness
field_82831_U
bossColorModifier
private float
A
field_5172
lastSkyDarkness
field_82832_V
bossColorModifierPrev
private boolean
B
field_1832
thiccFog
field_78500_U
cloudFog
private boolean
C
field_10695
newCamPitch
field_175074_C
renderHand
private boolean
D
field_10696
renderBlockOutline
field_175073_D
drawBlockOutline
private long
E
field_13463
lastIconScreenshotTime
field_184374_E
timeWorldIcon
private long
F
field_1836
lastActiveTime
field_78508_Y
prevFrameTime
private long
G
field_1837
lastWorldRenderTime
field_78510_Z
renderEndNanoTime
private final DynamicTexture
H
field_6453
lightmapTexture
field_78513_d
lightmapTexture
private final int[]
I
field_1828
lightMapPixels
field_78504_Q
lightmapColors
private final Identifier
J
field_6454
lightMapTextureLocation
field_110922_T
locationLightMap
private boolean
K
field_1839
lightMapDirty
field_78536_aa
lightmapUpdateNeeded
private float
L
field_1847
lightMapFlicker
field_78514_e
torchFlickerX
private float
M
field_10697
lightMapFlickerTotal
field_175075_L
torchFlickerDX
private int
N
field_1841
weatherSoundAttempts
field_78534_ac
rainSoundCounter
private final float[]
O
field_10698
rainSizeX
field_175076_N
rainXCoords
private final float[]
P
field_10699
rainSizeZ
field_175077_O
rainYCoords
private final FloatBuffer
Q
field_1855
colorBuffer
field_78521_m
fogColorBuffer
private float
R
field_1856
fogRed
field_175080_Q
fogColorRed
private float
S
field_1857
fogGreen
field_175082_R
fogColorGreen
private float
T
field_1858
fogBlue
field_175081_S
fogColorBlue
private float
U
field_1842
lastFogBrightness
field_78535_ad
fogColor2
private float
V
field_1843
fogBrightness
field_78539_ae
fogColor1
private int
W
field_10700
hasNausea
field_175079_V
debugViewDirection
private boolean
X
field_10701
debugCamera
field_175078_W
debugView
private double
Y
field_1833
zoom
field_78503_V
cameraZoom
private double
Z
field_1834
zoomX
field_78502_W
cameraYaw
private double
aa
field_1835
zoomY
field_78509_X
cameraPitch
private ItemStack
ab
field_15274
itemOverlayStack
field_190566_ab
itemActivationItem
private int
ac
field_15275
itemOverlayTimer
field_190567_ac
itemActivationTicks
private float
ad
field_15276
itemOverlayScreenX
field_190568_ad
itemActivationOffX
private float
ae
field_15277
itemOverlayScreenY
field_190569_ae
itemActivationOffY
private PostChain
af
field_7963
shaderEffect
field_147707_d
shaderGroup
private static final Identifier[]
ag
field_7961
SHADERS
field_147712_ad
SHADERS_TEXTURES
public static final int
d
field_7964
SHADER_NONE
field_147708_e
SHADER_COUNT
private int
ah
field_7962
shaderIndex
field_147713_ae
shaderIndex
private boolean
ai
field_10702
shadersEnabled
field_175083_ad
useShader
private int
aj
field_10703
frameId
field_175084_ae
frameCount

Constructor summary

ModifierConstructor
public (Minecraft minecraft, ResourceManager resourceManager)

Method summary

Modifier and TypeMethod
public boolean
a()
method_6878()
hasShader()
func_147702_a()
isShaderActive()
public void
b()
method_6880()
closeShader()
func_181022_b()
stopUseShader()
public void
c()
method_9780()
disableShader()
func_175071_c()
switchUseShader()
public void
a(vg arg0)
method_9779(class_864 arg0)
updateShader(Entity camera)
func_175066_a(Entity arg0)
loadEntityShader(Entity entityIn)
private void
a(nf arg0)
method_9778(class_1653 arg0)
loadShader(Identifier location)
func_175069_a(ResourceLocation arg0)
loadShader(ResourceLocation resourceLocationIn)
public void
a(cep arg0)
method_5895(class_1654 arg0)
reload(ResourceManager arg0)
func_110549_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
public void
e()
method_1321()
tick()
func_78464_a()
updateRenderer()
public PostChain
f()
method_6883()
getShader()
func_147706_e()
getShaderGroup()
public void
a(int arg0, int arg1)
method_6879(int arg0, int arg1)
onResolutionChanged(int width, int height)
func_147704_a(int arg0, int arg1)
updateShaderGroupSize(int width, int height)
public void
a(float arg0)
method_1323(float arg0)
pick(float tickDelta)
func_78473_a(float arg0)
getMouseOver(float partialTicks)
private void
m()
method_1335()
tickFov()
func_78477_e()
updateFovModifierHand()
private float
a(float arg0, boolean arg1)
method_1327(float arg0, boolean arg1)
getFov(float tickDelta, boolean fovChanged)
func_78481_a(float arg0, boolean arg1)
getFOVModifier(float partialTicks, boolean useFOVSetting)
private void
d(float arg0)
method_1336(float arg0)
applyHurtCam(float tickDelta)
func_78482_e(float arg0)
hurtCameraEffect(float partialTicks)
private void
e(float arg0)
method_1338(float arg0)
applyViewBobbing(float tickDelta)
func_78475_f(float arg0)
applyBobbing(float partialTicks)
private void
f(float arg0)
method_1340(float arg0)
transformCamera(float tickDelta)
func_78467_g(float arg0)
orientCamera(float partialTicks)
private void
a(float arg0, int arg1)
method_1325(float arg0, int arg1)
setupCamera(float tickDelta, int anaglyphRenderPass)
func_78479_a(float arg0, int arg1)
setupCameraTransform(float partialTicks, int pass)
private void
b(float arg0, int arg1)
method_1332(float arg0, int arg1)
renderItemInHand(float tickDelta, int anaglyphRenderPass)
func_78476_b(float arg0, int arg1)
renderHand(float partialTicks, int pass)
public void
h()
method_9781()
disableLightMap()
func_175072_h()
disableLightmap()
public void
i()
method_9783()
enableLightMap()
func_180436_i()
enableLightmap()
private void
n()
method_1337()
tickLightMap()
func_78470_f()
updateTorchFlicker()
private void
g(float arg0)
method_4302(float arg0)
updateLightMap(float tickDelta)
func_78472_g(float arg0)
updateLightmap(float partialTicks)
private float
a(vp arg0, float arg1)
method_4301(class_1699 arg0, float arg1)
getNightVisionScale(LivingEntity player, float tickDelta)
func_180438_a(EntityLivingBase arg0, float arg1)
getNightVisionBrightness(EntityLivingBase entitylivingbaseIn, float partialTicks)
public void
a(float arg0, long arg1)
method_9775(float arg0, long arg1)
render(float tickDelta, long startTime)
func_181560_a(float arg0, long arg1)
updateCameraAndRender(float partialTicks, long nanoTime)
private void
o()
method_12268()
takeScreenshotForServerIcon()
func_184373_n()
createWorldIcon()
public void
b(float arg0)
method_6882(float arg0)
renderStreamOverlay(float tickDelta)
func_152430_c(float arg0)
renderStreamIndicator(float partialTicks)
private boolean
p()
method_9784()
shouldRenderBlockOutline()
func_175070_n()
isDrawBlockOutline()
public void
b(float arg0, long arg1)
method_1326(float arg0, long arg1)
renderWorld(float tickDelta, long renderTimeLimit)
func_78471_a(float arg0, long arg1)
renderWorld(float partialTicks, long finishTimeNano)
private void
a(int arg0, float arg1, long arg2)
method_9776(int arg0, float arg1, long arg2)
render(int anaglyphRenderPass, float tickDelta, long renderTimeLimit)
func_175068_a(int arg0, float arg1, long arg2)
renderWorldPass(int pass, float partialTicks, long finishTimeNano)
private void
a(buy arg0, float arg1, int arg2, double arg3, double arg4, double arg5)
method_9777(class_530 arg0, float arg1, int arg2, double arg3, double arg4, double arg5)
renderClouds(WorldRenderer worldRenderer, float tickDelta, int anaglyphRenderPass, double cameraX, double cameraY, double cameraZ)
func_180437_a(RenderGlobal arg0, float arg1, int arg2, double arg3, double arg4, double arg5)
renderCloudsCheck(RenderGlobal renderGlobalIn, float partialTicks, int pass, double x, double y, double z)
private void
q()
method_1341()
tickRain()
func_78484_h()
addRainParticles()
protected void
c(float arg0)
method_1334(float arg0)
renderSnowAndRain(float tickDelta)
func_78474_d(float arg0)
renderRainSnow(float partialTicks)
public void
j()
method_1333()
setupGuiState()
func_78478_c()
setupOverlayRendering()
private void
h(float arg0)
method_1342(float arg0)
setupClearColor(float tickDelta)
func_78466_h(float arg0)
updateFogColor(float partialTicks)
private void
a(int arg0, float arg1)
method_1329(int arg0, float arg1)
setupFog(int mode, float tickDelta)
func_78468_a(int arg0, float arg1)
setupFog(int startCoords, float partialTicks)
public void
d(boolean arg0)
method_13847(boolean arg0)
resetFogColor(boolean black)
func_191514_d(boolean arg0)
setupFogColor(boolean black)
private FloatBuffer
a(float arg0, float arg1, float arg2, float arg3)
method_1324(float arg0, float arg1, float arg2, float arg3)
updateColorBuffer(float f1, float f2, float f3, float f4)
func_78469_a(float arg0, float arg1, float arg2, float arg3)
setFogColorBuffer(float red, float green, float blue, float alpha)
public void
k()
method_13848()
clearState()
func_190564_k()
resetData()
public MapRenderer
l()
method_6884()
getMapRenderer()
func_147701_i()
getMapItemRenderer()
public static void
a(bip arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8, boolean arg9)
method_13427(class_370 arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8, boolean arg9)
renderNameTag(TextRenderer textRenderer, String name, float x, float y, float z, int color, float yaw, float pitch, boolean flipped, boolean noDepth)
func_189692_a(FontRenderer arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8, boolean arg9)
drawNameplate(FontRenderer fontRendererIn, String str, float x, float y, float z, int verticalShift, float viewerYaw, float viewerPitch, boolean isThirdPersonFrontal, boolean isSneaking)
public void
a(aip arg0)
method_13846(class_1071 arg0)
displayItemOverlay(ItemStack stack)
func_190565_a(ItemStack arg0)
displayItemActivation(ItemStack stack)
private void
a(int arg0, int arg1, float arg2)
method_13845(int arg0, int arg1, float arg2)
renderHandsInInventory(int windowWidth, int windowHeight, float tickDelta)
func_190563_a(int arg0, int arg1, float arg2)
renderItemActivation(int arg0, int arg1, float arg2)