net.minecraft.entity.vehicle

public abstract class InventoryMinecartEntity

extends MinecartEntity implements LockableMenuProvider, Lootable

All mapped superinterfaces:

CommandSource, Nameable, LockableMenuProvider, Inventory, MenuProvider, Lootable

afh
net.minecraft.class_1574
net.minecraft.entity.vehicle.InventoryMinecartEntity
net.minecraft.entity.item.EntityMinecartContainer
net.minecraft.entity.item.EntityMinecartContainer

Field summary

Modifier and TypeField
private DefaultedList<ItemStack>
a
field_15098
items
field_94113_a
minecartContainerItems
private boolean
b
field_6145
dropContents
field_94112_b
dropContentsWhenDead
private Identifier
c
field_12258
lootTableId
field_184290_c
lootTable
private long
d
field_12259
lootSeed
field_184291_d
lootTableSeed

Constructor summary

ModifierConstructor
public (World arg0)
public (World arg0, double arg1, double arg2, double arg3)

Method summary

Modifier and TypeMethod
public void
a(ur arg0)
method_5412(class_856 arg0)
dropItems(DamageSource arg0)
func_94095_a(DamageSource arg0)
killMinecart(DamageSource arg0)
public boolean
x_()
method_13922()
isEmpty()
func_191420_l()
isEmpty()
public ItemStack
a(int arg0)
method_2381(int arg0)
getItem(int arg0)
func_70301_a(int arg0)
getStackInSlot(int arg0)
public ItemStack
a(int arg0, int arg1)
method_2382(int arg0, int arg1)
removeItem(int arg0, int arg1)
func_70298_a(int arg0, int arg1)
decrStackSize(int arg0, int arg1)
public ItemStack
c_(int arg0)
method_2386(int arg0)
removeItemQuietly(int arg0)
func_70304_b(int arg0)
removeStackFromSlot(int arg0)
public void
a(int arg0, aip arg1)
method_2383(int arg0, class_1071 arg1)
setItem(int arg0, ItemStack arg1)
func_70299_a(int arg0, ItemStack arg1)
setInventorySlotContents(int arg0, ItemStack arg1)
public void
y_()
method_543()
markDirty()
func_70296_d()
markDirty()
public boolean
a(aed arg0)
method_2384(class_988 arg0)
isValid(PlayerEntity arg0)
func_70300_a(EntityPlayer arg0)
isUsableByPlayer(EntityPlayer arg0)
public void
b(aed arg0)
method_10894(class_988 arg0)
onOpen(PlayerEntity arg0)
func_174889_b(EntityPlayer arg0)
openInventory(EntityPlayer arg0)
public void
c(aed arg0)
method_10895(class_988 arg0)
onClose(PlayerEntity arg0)
func_174886_c(EntityPlayer arg0)
closeInventory(EntityPlayer arg0)
public boolean
b(int arg0, aip arg1)
method_5338(int arg0, class_1071 arg1)
isItemAllowed(int arg0, ItemStack arg1)
func_94041_b(int arg0, ItemStack arg1)
isItemValidForSlot(int arg0, ItemStack arg1)
public int
z_()
method_2389()
getMaxStackSize()
func_70297_j_()
getInventoryStackLimit()
public Entity
b(int arg0)
method_3197(int arg0)
changeDimension(int arg0)
func_184204_a(int arg0)
changeDimension(int arg0)
public void
X()
method_2563()
remove()
func_70106_y()
setDead()
public void
b(boolean arg0)
method_12991(boolean arg0)
setDropContents(boolean arg0)
func_184174_b(boolean arg0)
setDropItemsWhenDead(boolean arg0)
public static void
b(ry arg0, Class<?> arg1)
method_13640(class_2934 arg0, Class<?> arg1)
registerSchema(DataFixerUpper dfu, Class<?> type)
func_190574_b(DataFixer arg0, Class<?> arg1)
addDataFixers(DataFixer arg0, Class<?> arg1)
protected void
b(fy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
func_70014_b(NBTTagCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
protected void
a(fy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public boolean
b(aed arg0, ub arg1)
method_6100(class_988 arg0, class_2961 arg1)
interact(PlayerEntity arg0, InteractionHand arg1)
func_184230_a(EntityPlayer arg0, EnumHand arg1)
processInitialInteract(EntityPlayer arg0, EnumHand arg1)
protected void
r()
method_5415()
applySlowdown()
func_94101_h()
applyDrag()
public int
c(int arg0)
method_10892(int arg0)
getData(int arg0)
func_174887_a_(int arg0)
getField(int arg0)
public void
b(int arg0, int arg1)
method_10893(int arg0, int arg1)
setData(int arg0, int arg1)
func_174885_b(int arg0, int arg1)
setField(int arg0, int arg1)
public int
h()
method_10896()
getDataSize()
func_174890_g()
getFieldCount()
public boolean
A_()
method_10913()
isLocked()
func_174893_q_()
isLocked()
public void
a(ug arg0)
method_10911(class_2609 arg0)
setLock(InventoryLock arg0)
func_174892_a(LockCode arg0)
setLockCode(LockCode arg0)
public InventoryLock
j()
method_10912()
getLock()
func_174891_i()
getLockCode()
public void
f(aed arg0)
method_11348(class_988 arg0)
generateInventoryLoot(PlayerEntity player)
func_184288_f(EntityPlayer arg0)
addLoot(EntityPlayer player)
public void
m()
method_10897()
clear()
func_174888_l()
clear()
public void
a(nf arg0, long arg1)
method_11347(class_1653 arg0, long arg1)
setLoot(Identifier lootTableId, long lootSeed)
func_184289_a(ResourceLocation arg0, long arg1)
setLootTable(ResourceLocation lootTableIn, long lootTableSeedIn)
public Identifier
b()
method_12936()
getLootTableId()
func_184276_b()
getLootTable()