net.minecraft.world

public final class NaturalSpawner

anb
net.minecraft.class_1162
net.minecraft.world.NaturalSpawner
net.minecraft.world.WorldEntitySpawner
net.minecraft.world.WorldEntitySpawner

Field summary

Modifier and TypeField
private static final int
a
field_9221
MOB_CAPACITY_CHUNK_AREA
field_180268_a
MOB_COUNT_DIV
private final Set<ChunkPos>
b
field_9222
mobSpawningChunks
field_77193_b
eligibleChunksForSpawning

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public int
a(oo arg0, boolean arg1, boolean arg2, boolean arg3)
method_3796(class_795 arg0, boolean arg1, boolean arg2, boolean arg3)
tick(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals, boolean spawnRareMobs)
func_77192_a(WorldServer arg0, boolean arg1, boolean arg2, boolean arg3)
findChunksForSpawning(WorldServer worldServerIn, boolean spawnHostileMobs, boolean spawnPeacefulMobs, boolean spawnOnSetTickRate)
private static BlockPos
a(amu arg0, int arg1, int arg2)
method_3799(class_1150 arg0, int arg1, int arg2)
getRandomPosInChunk(World world, int chunkX, int chunkZ)
func_180621_a(World arg0, int arg1, int arg2)
getRandomChunkPosition(World worldIn, int x, int z)
public static boolean
a(awt arg0)
method_11496(class_2232 arg0)
canSpawnInside(BlockState state)
func_185331_a(IBlockState arg0)
isValidEmptySpawnBlock(IBlockState state)
public static boolean
a(vq$a arg0, amu arg1, et arg2)
method_8582(class_871$class_2612 arg0, class_1150 arg1, class_2552 arg2)
isValidSpawnPos(MobEntity$SpawnEnvironment environment, World world, BlockPos pos)
func_180267_a(EntityLiving$SpawnPlacementType arg0, World arg1, BlockPos arg2)
canCreatureTypeSpawnAtLocation(EntityLiving$SpawnPlacementType spawnPlacementTypeIn, World worldIn, BlockPos pos)
public static void
a(amu arg0, anh arg1, int arg2, int arg3, int arg4, int arg5, Random arg6)
method_3800(class_1150 arg0, class_1170 arg1, int arg2, int arg3, int arg4, int arg5, Random arg6)
populateChunk(World world, Biome biome, int chunkCenterX, int chunkCenterZ, int rangeX, int rangeZ, Random random)
func_77191_a(World arg0, Biome arg1, int arg2, int arg3, int arg4, int arg5, Random arg6)
performWorldGenSpawning(World worldIn, Biome biomeIn, int centerX, int centerZ, int diameterX, int diameterZ, Random randomIn)