net.minecraft.server.world

public class ServerWorld

extends World implements BlockableEventLoop

All mapped superinterfaces:

WorldView, BlockableEventLoop

oo
net.minecraft.class_795
net.minecraft.server.world.ServerWorld
net.minecraft.world.WorldServer
net.minecraft.world.WorldServer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_8892
LOGGER
field_147491_a
LOGGER
private final MinecraftServer
K
field_2819
server
field_73061_a
server
private final EntityMap
L
field_2809
entityMap
field_73062_L
entityTracker
private final ChunkMap
M
field_2810
chunkMap
field_73063_M
playerChunkMap
private final Set<ScheduledTick>
N
field_2811
scheduledTicks
field_73064_N
pendingTickListEntriesHashSet
private final TreeSet<ScheduledTick>
O
field_2812
scheduledTicksInOrder
field_73065_O
pendingTickListEntriesTreeSet
private final Map<UUID, Entity>
P
field_11759
entitiesByUuid
field_175741_N
entitiesByUuid
public boolean
b
field_2822
savingDisabled
field_73058_d
disableLevelSaving
private boolean
Q
field_2813
allPlayersSleeping
field_73068_P
allPlayersSleeping
private int
R
field_2814
idleTimeout
field_80004_Q
updateEntityTick
private final PortalForcer
S
field_5302
portalForcer
field_85177_Q
worldTeleporter
private final NaturalSpawner
T
field_6728
naturalSpawner
field_175742_R
entitySpawner
protected final VillageSiege
c
field_11761
villageSiege
field_175740_d
villageSiege
private final ServerWorld$BlockEventQueue[]
U
field_2815
blockEvents
field_147490_S
blockEventQueue
private int
V
field_2816
nextBlockEventQueueIndex
field_147489_T
blockEventCacheIndex
private final List<ScheduledTick>
W
field_6729
scheduledTicksThisTick
field_94579_S
pendingTickListEntriesThisTick

Constructor summary

ModifierConstructor
public (MinecraftServer server, WorldStorage storage, WorldData data, int dimension, Profiler profiler)

Method summary

Modifier and TypeMethod
public World
b()
method_8525()
load()
func_175643_b()
init()
public void
d()
method_3646()
tick()
func_72835_b()
tick()
public Biome$SpawnEntry
a(vr arg0, et arg1)
method_10754(class_872 arg0, class_2552 arg1)
pickSpawnEntry(MobCategory category, BlockPos pos)
func_175734_a(EnumCreatureType arg0, BlockPos arg1)
getSpawnListEntryForTypeAt(EnumCreatureType creatureType, BlockPos pos)
public boolean
a(vr arg0, anh$c arg1, et arg2)
method_10753(class_872 arg0, class_1170$class_1171 arg1, class_2552 arg2)
isValidSpawnEntry(MobCategory category, Biome$SpawnEntry entry, BlockPos pos)
func_175732_a(EnumCreatureType arg0, Biome$SpawnListEntry arg1, BlockPos arg2)
canCreatureTypeSpawnHere(EnumCreatureType creatureType, Biome$SpawnListEntry spawnListEntry, BlockPos pos)
public void
e()
method_3669()
updatePlayersSleepingStatus()
func_72854_c()
updateAllPlayersSleepingFlag()
protected void
f()
method_2141()
wakeSleepingPlayers()
func_73053_d()
wakeAllPlayers()
private void
c()
method_2130()
clearWeather()
func_73051_P()
resetRainAndThunder()
public boolean
g()
method_2142()
canSkipNight()
func_73056_e()
areAllPlayersAsleep()
protected boolean
a(int arg0, int arg1, boolean arg2)
method_8487(int arg0, int arg1, boolean arg2)
isChunkLoadedAt(int arg0, int arg1, boolean arg2)
func_175680_a(int arg0, int arg1, boolean arg2)
isChunkLoaded(int arg0, int arg1, boolean arg2)
protected void
i()
method_12780()
playerCheckLight()
func_184162_i()
playerCheckLight()
protected void
j()
method_3701()
tickChunks()
func_147456_g()
updateBlocks()
protected BlockPos
a(et arg0)
method_10749(class_2552 arg0)
findLightningTarget(BlockPos pos)
func_175736_a(BlockPos arg0)
adjustPosToNearbyEntity(BlockPos pos)
public boolean
a(et arg0, aow arg1)
method_8502(class_2552 arg0, class_197 arg1)
willTickThisTick(BlockPos arg0, Block arg1)
func_175691_a(BlockPos arg0, Block arg1)
isBlockTickPending(BlockPos arg0, Block arg1)
public boolean
b(et arg0, aow arg1)
method_11489(class_2552 arg0, class_197 arg1)
hasScheduledTick(BlockPos arg0, Block arg1)
func_184145_b(BlockPos arg0, Block arg1)
isUpdateScheduled(BlockPos arg0, Block arg1)
public void
a(et arg0, aow arg1, int arg2)
method_3599(class_2552 arg0, class_197 arg1, int arg2)
scheduleTick(BlockPos arg0, Block arg1, int arg2)
func_175684_a(BlockPos arg0, Block arg1, int arg2)
scheduleUpdate(BlockPos arg0, Block arg1, int arg2)
public void
a(et arg0, aow arg1, int arg2, int arg3)
method_4682(class_2552 arg0, class_197 arg1, int arg2, int arg3)
scheduleTick(BlockPos arg0, Block arg1, int arg2, int arg3)
func_175654_a(BlockPos arg0, Block arg1, int arg2, int arg3)
updateBlockTick(BlockPos arg0, Block arg1, int arg2, int arg3)
public void
b(et arg0, aow arg1, int arg2, int arg3)
method_3653(class_2552 arg0, class_197 arg1, int arg2, int arg3)
loadScheduledTick(BlockPos arg0, Block arg1, int arg2, int arg3)
func_180497_b(BlockPos arg0, Block arg1, int arg2, int arg3)
scheduleBlockUpdate(BlockPos arg0, Block arg1, int arg2, int arg3)
public void
k()
method_3706()
tickEntities()
func_72939_s()
updateEntities()
protected void
l()
method_11491()
tickPlayers()
func_184147_l()
tickPlayers()
public void
m()
method_4411()
resetIdleTimeout()
func_82742_i()
resetUpdateEntityTick()
public boolean
a(boolean arg0)
method_3644(boolean arg0)
doScheduledTicks(boolean arg0)
func_72955_a(boolean arg0)
tickUpdates(boolean arg0)
public List<ScheduledTick>
a(axw arg0, boolean arg1)
method_3643(class_1196 arg0, boolean arg1)
getScheduledTicks(WorldChunk arg0, boolean arg1)
func_72920_a(Chunk arg0, boolean arg1)
getPendingBlockUpdates(Chunk arg0, boolean arg1)
public List<ScheduledTick>
a(bbg arg0, boolean arg1)
method_8497(class_1251 arg0, boolean arg1)
getScheduledTicks(StructureBox arg0, boolean arg1)
func_175712_a(StructureBoundingBox arg0, boolean arg1)
getPendingBlockUpdates(StructureBoundingBox arg0, boolean arg1)
public void
a(vg arg0, boolean arg1)
method_3636(class_864 arg0, boolean arg1)
tickEntity(Entity arg0, boolean arg1)
func_72866_a(Entity arg0, boolean arg1)
updateEntityWithOptionalForce(Entity arg0, boolean arg1)
private boolean
an()
method_10755()
shouldSpawnNpcs()
func_175738_ah()
canSpawnNPCs()
private boolean
ao()
method_10756()
shouldSpawnAnimals()
func_175735_ai()
canSpawnAnimals()
protected ChunkSource
n()
method_3712()
createChunkCache()
func_72970_h()
createChunkProvider()
public boolean
a(aed arg0, et arg1)
method_8517(class_988 arg0, class_2552 arg1)
canModify(PlayerEntity arg0, BlockPos arg1)
func_175660_a(EntityPlayer arg0, BlockPos arg1)
isBlockModifiable(EntityPlayer arg0, BlockPos arg1)
public void
a(amx arg0)
method_3641(class_1156 arg0)
init(WorldSettings arg0)
func_72963_a(WorldSettings arg0)
initialize(WorldSettings arg0)
private void
ap()
method_10757()
initDebugWorld()
func_175737_aj()
setDebugWorldSettings()
private void
b(amx arg0)
method_2140(class_1156 arg0)
initSpawnPoint(WorldSettings settings)
func_73052_b(WorldSettings arg0)
createSpawnPosition(WorldSettings settings)
protected void
o()
method_2143()
placeBonusChest()
func_73047_i()
createBonusChest()
public BlockPos
p()
method_2144()
getForcedSpawnPoint()
func_180504_m()
getSpawnCoordinate()
public void
a(boolean arg0, rm arg1)
method_8133(boolean arg0, class_841 arg1)
save(boolean saveEntities, ProgressListener listener)
func_73044_a(boolean arg0, IProgressUpdate arg1)
saveAllChunks(boolean all, IProgressUpdate progressCallback)
public void
q()
method_5323()
flushChunks()
func_104140_m()
flushToDisk()
protected void
a()
method_2132()
saveData()
func_73042_a()
saveLevel()
public boolean
a(vg arg0)
method_3686(class_864 arg0)
addEntity(Entity arg0)
func_72838_d(Entity arg0)
spawnEntity(Entity arg0)
public void
a(Collection<vg> arg0)
method_8537(Collection<class_864> arg0)
loadEntities(Collection<Entity> arg0)
func_175650_b(Collection<Entity> arg0)
loadEntities(Collection<Entity> arg0)
private boolean
j(vg arg0)
method_12781(class_864 arg0)
canAddEntity(Entity entity)
func_184165_i(Entity arg0)
canAddEntity(Entity entityIn)
protected void
b(vg arg0)
method_3626(class_864 arg0)
notifyEntityAdded(Entity arg0)
func_72923_a(Entity arg0)
onEntityAdded(Entity arg0)
protected void
c(vg arg0)
method_3663(class_864 arg0)
notifyEntityRemoved(Entity arg0)
func_72847_b(Entity arg0)
onEntityRemoved(Entity arg0)
public boolean
d(vg arg0)
method_3677(class_864 arg0)
addGlobalEntity(Entity arg0)
func_72942_c(Entity arg0)
addWeatherEffect(Entity arg0)
public void
a(vg arg0, byte arg1)
method_3627(class_864 arg0, byte arg1)
doEntityEvent(Entity arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
setEntityState(Entity arg0, byte arg1)
public ServerChunkCache
r()
method_12782()
getChunkSource()
func_72863_F()
getChunkProvider()
public Explosion
a(vg arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
method_3630(class_864 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
func_72885_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
newExplosion(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
public void
c(et arg0, aow arg1, int arg2, int arg3)
method_3654(class_2552 arg0, class_197 arg1, int arg2, int arg3)
addBlockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
addBlockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
private void
aq()
method_2131()
doBlockEvents()
func_147488_Z()
sendQueuedBlockEvents()
private boolean
a(aml arg0)
method_2137(class_1166 arg0)
doBlockEvent(BlockEvent blockEvent)
func_147485_a(BlockEventData arg0)
fireBlockEvent(BlockEventData event)
public void
s()
method_2145()
forceSave()
func_73041_k()
flush()
protected void
t()
method_3722()
tickWeather()
func_72979_l()
updateWeather()
public MinecraftServer
u()
method_2146()
getServer()
func_73046_m()
getMinecraftServer()
public EntityMap
v()
method_2147()
getEntityMap()
func_73039_n()
getEntityTracker()
public ChunkMap
w()
method_2148()
getChunkMap()
func_184164_w()
getPlayerChunkMap()
public PortalForcer
x()
method_4412()
getPortalForcer()
func_85176_s()
getDefaultTeleporter()
public StructureManager
y()
method_12783()
getStructureManager()
func_184163_y()
getStructureTemplateManager()
public void
a(fj arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8, int... arg9)
method_10750(class_2562 arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8, int... arg9)
addParticle(ParticleType type, double x, double y, double z, int count, double velocityX, double velocityY, double velocityZ, double velocityScale, int... parameters)
func_175739_a(EnumParticleTypes arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8, int... arg9)
spawnParticle(EnumParticleTypes yOffset, double xCoord, double yCoord, double zCoord, int numberOfParticles, double xOffset, double arg6, double arg7, double arg8, int... arg9)
public void
a(fj arg0, boolean arg1, double arg2, double arg3, double arg4, int arg5, double arg6, double arg7, double arg8, double arg9, int... arg10)
method_10751(class_2562 arg0, boolean arg1, double arg2, double arg3, double arg4, int arg5, double arg6, double arg7, double arg8, double arg9, int... arg10)
addParticle(ParticleType type, boolean ignoreDistance, double x, double y, double z, int count, double velocityX, double velocityY, double velocityZ, double velocityScale, int... parameters)
func_180505_a(EnumParticleTypes arg0, boolean arg1, double arg2, double arg3, double arg4, int arg5, double arg6, double arg7, double arg8, double arg9, int... arg10)
spawnParticle(EnumParticleTypes particleType, boolean longDistance, double xCoord, double yCoord, double zCoord, int numberOfParticles, double arg6, double arg7, double arg8, double arg9, int... arg10)
public void
a(oq arg0, fj arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10, int... arg11)
method_12778(class_798 arg0, class_2562 arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10, int... arg11)
addParticle(ServerPlayerEntity player, ParticleType type, boolean ignoreDistance, double x, double y, double z, int count, double velocityX, double velocityY, double velocityZ, double velocityScale, int... parameters)
func_184161_a(EntityPlayerMP arg0, EnumParticleTypes arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10, int... arg11)
spawnParticle(EntityPlayerMP xOffset, EnumParticleTypes particle, boolean longDistance, double x, double y, double z, int arg6, double arg7, double arg8, double arg9, double arg10, int... arg11)
private void
a(oq arg0, boolean arg1, double arg2, double arg3, double arg4, ht<?> arg5)
method_12779(class_798 arg0, boolean arg1, double arg2, double arg3, double arg4, class_700<?> arg5)
sendParticlePacket(ServerPlayerEntity player, boolean ignoreDistance, double x, double y, double z, Packet<?> packet)
func_184159_a(EntityPlayerMP arg0, boolean arg1, double arg2, double arg3, double arg4, Packet<?> arg5)
sendPacketWithinDistance(EntityPlayerMP player, boolean longDistance, double x, double y, double z, Packet<?> packetIn)
public Entity
a(UUID arg0)
method_10752(UUID arg0)
getEntity(UUID uuid)
func_175733_a(UUID arg0)
getEntityFromUuid(UUID uuid)
public com.google.common.util.concurrent.ListenableFuture<Object>
a(Runnable arg0)
method_6635(Runnable arg0)
executeTask(Runnable arg0)
func_152344_a(Runnable arg0)
addScheduledTask(Runnable arg0)
public boolean
aF()
method_6640()
isOnSameThread()
func_152345_ab()
isCallingFromMinecraftThread()
public BlockPos
a(String arg0, et arg1, boolean arg2)
method_13688(String arg0, class_2552 arg1, boolean arg2)
findNearestStructure(String arg0, BlockPos arg1, boolean arg2)
func_190528_a(String arg0, BlockPos arg1, boolean arg2)
findNearestStructure(String arg0, BlockPos arg1, boolean arg2)
public AdvancementManager
z()
method_14963()
getAdvancements()
func_191952_z()
getAdvancementManager()
public FunctionManager
A()
method_14962()
getFunctions()
func_193037_A()
getFunctionManager()
public void
h()
method_3694()
resetSpawnPoint()
func_72974_f()
setInitialSpawnLocation()