net.minecraft.world.gen.chunk

public class NetherChunkGenerator

implements ChunkGenerator

azd
net.minecraft.class_1214
net.minecraft.world.gen.chunk.NetherChunkGenerator
net.minecraft.world.gen.ChunkGeneratorHell
net.minecraft.world.gen.ChunkGeneratorHell

Field summary

Modifier and TypeField
protected static final BlockState
a
field_12963
AIR
field_185940_a
AIR
protected static final BlockState
b
field_12964
NETHERRACK
field_185941_b
NETHERRACK
protected static final BlockState
c
field_12965
BEDROCK
field_185942_c
BEDROCK
protected static final BlockState
d
field_12966
LAVA
field_185943_d
LAVA
protected static final BlockState
e
field_12967
GRAVEL
field_185944_e
GRAVEL
protected static final BlockState
f
field_12968
SOUL_SAND
field_185945_f
SOUL_SAND
private final World
n
field_4812
world
field_185952_n
world
private final boolean
o
field_10125
placeStructures
field_185953_o
generateStructures
private final Random
p
field_4806
random
field_185954_p
rand
private double[]
q
field_4814
sandBuffer
field_73185_q
slowsandNoise
private double[]
r
field_4815
gravelBuffer
field_73184_r
gravelNoise
private double[]
s
field_4816
depthBuffer
field_185955_s
depthBuffer
private double[]
t
field_4813
heightMap
field_185956_t
buffer
private final PerlinNoise
u
field_4807
minLimitPerlinNoise
field_185957_u
lperlinNoise1
private final PerlinNoise
v
field_4808
maxLimitPerlinNoise
field_185958_v
lperlinNoise2
private final PerlinNoise
w
field_4809
perlinNoise1
field_185959_w
perlinNoise1
private final PerlinNoise
x
field_4810
perlinNoise2
field_73177_m
slowsandGravelNoiseGen
private final PerlinNoise
y
field_4811
perlinNoise3
field_73174_n
netherrackExculsivityNoiseGen
public final PerlinNoise
g
field_4798
scaleNoise
field_185946_g
scaleNoise
public final PerlinNoise
h
field_4799
depthNoise
field_185947_h
depthNoise
private final FirePatchFeature
z
field_10126
firePatch
field_177470_t
fireFeature
private final UpsideDownGlowstoneClusterFeature
A
field_10127
upsideDownGlowstoneCluster
field_177469_u
lightGemGen
private final GlowstoneClusterFeature
B
field_10128
glowstoneCluster
field_177468_v
hellPortalGen
private final Feature
C
field_10129
quartzOreVein
field_177467_w
quartzGen
private final Feature
D
field_14845
magmaVein
field_189888_D
magmaGen
private final LiquidPocketFeature
E
field_10130
enclosedLavaPocket
field_177473_x
lavaTrapGen
private final LiquidPocketFeature
F
field_10131
exposableLavaPocket
field_177472_y
hellSpringGen
private final PlantFeature
G
field_10132
brownMushroom
field_177471_z
brownMushroomFeature
private final PlantFeature
H
field_10124
redMushroom
field_177465_A
redMushroomFeature
private final FortressStructure
I
field_4800
fortress
field_73172_c
genNetherBridge
private final Generator
J
field_4817
cave
field_185939_I
genNetherCaves
double[]
i
field_4801
perlinNoiseBuffer
field_185948_i
pnr
double[]
j
field_4802
minLimitPerlinNoiseBuffer
field_185949_j
ar
double[]
k
field_4803
maxLimitPerlinNoiseBuffer
field_185950_k
br
double[]
l
field_4804
scaleNoiseBuffer
field_73168_g
noiseData4
double[]
m
field_4805
depthNoiseBuffer
field_185951_m
dr

Constructor summary

ModifierConstructor
public (World world, boolean placeStructures, long seed)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, ayw arg2)
method_9191(int arg0, int arg1, class_2252 arg2)
buildTerrain(int chunkX, int chunkZ, ProtoChunk blocks)
func_185936_a(int arg0, int arg1, ChunkPrimer arg2)
prepareHeights(int arg0, int arg1, ChunkPrimer primer)
public void
b(int arg0, int arg1, ayw arg2)
method_9192(int arg0, int arg1, class_2252 arg2)
buildSurfaces(int chunkX, int chunkZ, ProtoChunk blocks)
func_185937_b(int arg0, int arg1, ChunkPrimer arg2)
buildSurfaces(int arg0, int arg1, ChunkPrimer primer)
public WorldChunk
a(int arg0, int arg1)
method_11761(int arg0, int arg1)
generateChunk(int arg0, int arg1)
func_185932_a(int arg0, int arg1)
generateChunk(int arg0, int arg1)
private double[]
a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
method_3999(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateHeightMap(double[] heightMap, int x, int y, int z, int sizeX, int sizeY, int sizeZ)
func_185938_a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
getHeights(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
public void
b(int arg0, int arg1)
method_11764(int arg0, int arg1)
populateChunk(int arg0, int arg1)
func_185931_b(int arg0, int arg1)
populate(int arg0, int arg1)
public boolean
a(axw arg0, int arg1, int arg2)
method_11762(class_1196 arg0, int arg1, int arg2)
populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2)
func_185933_a(Chunk arg0, int arg1, int arg2)
generateStructures(Chunk arg0, int arg1, int arg2)
public List<Biome$SpawnEntry>
a(vr arg0, et arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public BlockPos
a(amu arg0, String arg1, et arg2, boolean arg3)
method_3866(class_1150 arg0, String arg1, class_2552 arg2, boolean arg3)
findNearestStructure(World arg0, String arg1, BlockPos arg2, boolean arg3)
func_180513_a(World arg0, String arg1, BlockPos arg2, boolean arg3)
getNearestStructurePos(World arg0, String arg1, BlockPos arg2, boolean arg3)
public boolean
a(amu arg0, String arg1, et arg2)
method_14387(class_1150 arg0, String arg1, class_2552 arg2)
isInsideStructure(World arg0, String arg1, BlockPos arg2)
func_193414_a(World arg0, String arg1, BlockPos arg2)
isInsideStructure(World arg0, String arg1, BlockPos arg2)
public void
b(axw arg0, int arg1, int arg2)
method_4702(class_1196 arg0, int arg1, int arg2)
placeStructures(WorldChunk arg0, int arg1, int arg2)
func_180514_a(Chunk arg0, int arg1, int arg2)
recreateStructures(Chunk arg0, int arg1, int arg2)