| public static FortressPieces$BlazeSpawner | | a(List<bbx> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5, fa arg6) | | method_4070(List<class_34> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5, class_1354 arg6) | | of(List<StructurePiece> pieces, Random random, int x, int y, int z, int generationDepth, Direction facing) | | func_175874_a(List<StructureComponent> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5, EnumFacing arg6) | | createPiece(List<StructureComponent> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5, EnumFacing arg6) |
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