| private static VoxelShape[] | | a(cev arg0, cev arg1, cev arg2, cev arg3, cev arg4) | | m_29135325(C_05357615 arg0, C_05357615 arg1, C_05357615 arg2, C_05357615 arg3, C_05357615 arg4) | | makeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4) |
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| private static VoxelShape | | a(int arg0, cev arg1, cev arg2, cev arg3, cev arg4, cev arg5) | | m_26048628(int arg0, C_05357615 arg1, C_05357615 arg2, C_05357615 arg3, C_05357615 arg4, C_05357615 arg5) | | makeShape(int index, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast) | | func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5) |
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| public int | |
| public VoxelShape | |
| private int | |
| public FaceShape | | a(axj arg0, blb arg1, el arg2, eq arg3) | | m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public boolean | |
| public void | | a(blb arg0, axx arg1, el arg2, aof arg3) | | m_47302500(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3) | | startMining(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) |
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| public void | |
| public float | | k() | | m_54529911() | | getBlastResistance() | | func_149638_a() |
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| public BlockLayer | | c() | | m_52943252() | | getRenderLayer() | | func_180664_k() |
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| public int | |
| public boolean | | j() | | m_31554219() | | canRayTrace() | | func_149703_v() |
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| public boolean | |
| public void | | a(blb arg0, axx arg1, el arg2, blb arg3) | | m_69334720(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3) | | onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3) | | func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) |
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| public void | | a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4) | | m_13356966(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3, boolean arg4) | | onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) |
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| public void | |
| public void | | a(blb arg0, axx arg1, el arg2, Random arg3) | | m_56075420(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public boolean | | a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public void | |
| public boolean | |
| public BlockState | |
| public BlockState | | a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5) | | m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| private static StairShape | |
| private static boolean | | d(blb arg0, axj arg1, el arg2, eq arg3) | | m_32023663(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3) | | isStairSameHalfSameFacing(BlockState state, BlockView world, BlockPos pos, Direction facing) | | func_185704_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) |
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| public static boolean | |
| public BlockState | |
| public BlockState | |
| protected void | |
| public Fluid | |
| public FluidState | |
| public boolean | | a(axj arg0, el arg1, blb arg2, byu arg3) | | m_29135858(C_56864221 arg0, C_32594356 arg1, C_15815210 arg2, C_60377835 arg3) | | canPlaceLiquid(BlockView arg0, BlockPos arg1, BlockState arg2, Fluid arg3) | | func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3) |
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| public boolean | | a(axy arg0, el arg1, blb arg2, byv arg3) | | m_54802086(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2, C_41470581 arg3) | | placeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3) | | func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3) |
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| public boolean | | a(blb arg0, axj arg1, el arg2, cbe arg3) | | m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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| public void | | c(blb arg0, axx arg1, el arg2, Random arg3) | | m_41538657(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public int | |