net.minecraft.block

public class StairsBlock

extends Block implements Bucketable, LiquidContainer

All mapped superinterfaces:

ItemLike, Bucketable, LiquidContainer

bhw
net.minecraft.unmapped.C_13231860
net.minecraft.block.StairsBlock
net.minecraft.block.BlockStairs

Field summary

Modifier and TypeField
public static final DirectionProperty
a
f_22052834
FACING
field_176309_a
public static final EnumProperty<StairHalf>
b
f_02318049
HALF
field_176308_b
public static final EnumProperty<StairShape>
c
f_28955814
SHAPE
field_176310_M
public static final BooleanProperty
o
f_74875626
WATERLOGGED
field_204513_t
protected static final VoxelShape
p
f_85551085
TOP_BASE_SHAPE
field_185712_d
protected static final VoxelShape
q
f_22166067
BOTTOM_BASE_SHAPE
field_185719_G
protected static final VoxelShape
r
f_01251029
TOP_NORTH_WEST_SHAPE
field_196512_A
protected static final VoxelShape
s
f_52444934
TOP_SOUTH_WEST_SHAPE
field_196513_B
protected static final VoxelShape
t
f_67387265
BOTTOM_NORTH_WEST_SHAPE
field_196514_C
protected static final VoxelShape
u
f_82731797
BOTTOM_SOUTH_WEST_SHAPE
field_196515_D
protected static final VoxelShape
v
f_66089773
TOP_NORTH_EAST_SHAPE
field_196516_E
protected static final VoxelShape
w
f_76803524
TOP_SOUTH_EAST_SHAPE
field_196517_F
protected static final VoxelShape
x
f_82181581
BOTTOM_NORTH_EAST_SHAPE
field_196518_G
protected static final VoxelShape
y
f_80152284
BOTTOM_SOUTH_EAST_SHAPE
field_196519_H
protected static final VoxelShape[]
z
f_10867907
TOP_SHAPES
field_196520_I
protected static final VoxelShape[]
A
f_49275994
BOTTOM_SHAPES
field_196521_J
private static final int[]
B
f_92520132
SHAPE_INDICES
field_196522_K
private final Block
C
f_56188284
baseBlock
field_150149_b
private final BlockState
D
f_92810735
baseState
field_150151_M

Constructor summary

ModifierConstructor
protected (BlockState baseState, Block$Properties properties)

Method summary

Modifier and TypeMethod
private static VoxelShape[]
a(cev arg0, cev arg1, cev arg2, cev arg3, cev arg4)
m_29135325(C_05357615 arg0, C_05357615 arg1, C_05357615 arg2, C_05357615 arg3, C_05357615 arg4)
makeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast)
func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4)
private static VoxelShape
a(int arg0, cev arg1, cev arg2, cev arg3, cev arg4, cev arg5)
m_26048628(int arg0, C_05357615 arg1, C_05357615 arg2, C_05357615 arg3, C_05357615 arg4, C_05357615 arg5)
makeShape(int index, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast)
func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5)
public int
j(blb arg0, axj arg1, el arg2)
m_76486297(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getOpacity(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private int
w(blb arg0)
m_05499179(C_15815210 arg0)
getShapeIndex(BlockState state)
func_196511_x(IBlockState arg0)
public FaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, aof arg3)
m_47302500(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3)
startMining(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3)
public void
b(axy arg0, el arg1, blb arg2)
m_70317915(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2)
onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2)
func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2)
public float
k()
m_54529911()
getBlastResistance()
func_149638_a()
public BlockLayer
c()
m_52943252()
getRenderLayer()
func_180664_k()
public int
a(ayb arg0)
m_79518977(C_46108969 arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReaderBase arg0)
public boolean
j()
m_31554219()
canRayTrace()
func_149703_v()
public boolean
d(blb arg0)
m_73649196(C_15815210 arg0)
canRayTrace(BlockState arg0)
func_200293_a(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, blb arg3)
m_69334720(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
m_13356966(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public void
a(axx arg0, el arg1, aer arg2)
m_25225777(C_64041439 arg0, C_32594356 arg1, C_42232651 arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
m_56075420(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axx arg0, el arg1, axq arg2)
m_97808884(C_64041439 arg0, C_32594356 arg1, C_84651702 arg2)
onExploded(World arg0, BlockPos arg1, Explosion arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
public boolean
r(blb arg0)
m_74992904(C_15815210 arg0)
isFullBlock(BlockState arg0)
func_185481_k(IBlockState arg0)
public BlockState
a(arj arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
public BlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private static StairShape
m(blb arg0, axj arg1, el arg2)
m_29060640(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getStairShape(BlockState state, BlockView world, BlockPos pos)
func_208064_n(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private static boolean
d(blb arg0, axj arg1, el arg2, eq arg3)
m_32023663(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3)
isStairSameHalfSameFacing(BlockState state, BlockView world, BlockPos pos, Direction facing)
func_185704_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public static boolean
k(blb arg0)
m_79877395(C_15815210 arg0)
isStair(BlockState state)
func_185709_i(IBlockState arg0)
public BlockState
a(blb arg0, bha arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public BlockState
a(blb arg0, bfy arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bld$a<bcr, blb> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public Fluid
a(axy arg0, el arg1, blb arg2)
m_26932205(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2)
takeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public FluidState
h(blb arg0)
m_41172137(C_15815210 arg0)
getFluidState(BlockState arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axj arg0, el arg1, blb arg2, byu arg3)
m_29135858(C_56864221 arg0, C_32594356 arg1, C_15815210 arg2, C_60377835 arg3)
canPlaceLiquid(BlockView arg0, BlockPos arg1, BlockState arg2, Fluid arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
public boolean
a(axy arg0, el arg1, blb arg2, byv arg3)
m_54802086(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2, C_41470581 arg3)
placeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
m_41538657(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
a(blb arg0, ayd arg1, el arg2)
m_98145407(C_15815210 arg0, C_33657865 arg1, C_32594356 arg2)
getLightColor(BlockState arg0, BlockLightView arg1, BlockPos arg2)
func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2)