| public BlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public BlockState | |
| public void | | a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4) | | method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) |
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| public boolean | | a(blc arg0, ayc arg1, el arg2) | | method_16570(class_2232 arg0, class_3599 arg1, class_2552 arg2) | | canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2) | | isValidPosition(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2) |
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| public void | | a(axz arg0, el arg1, int arg2) | | method_16669(class_3598 arg0, class_2552 arg1, int arg2) | | place(WorldAccess world, BlockPos pos, int flags) | | func_196390_a(IWorld arg0, BlockPos arg1, int arg2) | | placeAt(IWorld arg0, BlockPos arg1, int flags) |
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| public void | | a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5) | | method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5) | | afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) | | harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
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| public void | | a(axy arg0, el arg1, blc arg2, aog arg3) | | method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3) | | beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) | | onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) |
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| protected void | | a(blc arg0, axy arg1, el arg2, ate arg3) | | method_16670(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_1071 arg3) | | dropItems(BlockState state, World world, BlockPos pos, ItemStack itemInHand) | | func_196391_a(IBlockState arg0, World arg1, BlockPos arg2, ItemStack arg3) | | harvest(IBlockState arg0, World arg1, BlockPos arg2, ItemStack arg3) |
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| public ItemLike | | a(blc arg0, axy arg1, el arg2, int arg3) | | method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3) | | getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3) | | func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3) | | getItemDropped(IBlockState arg0, World arg1, BlockPos arg2, int arg3) |
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| protected void | |
| public Block$OffsetType | | q() | | method_8634() | | getOffsetType() | | func_176218_Q() | | getOffsetType() |
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| public long | |