net.minecraft.block

public class CarvedPumpkinBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ItemLike

bdf
net.minecraft.class_3697
net.minecraft.block.CarvedPumpkinBlock
net.minecraft.block.BlockCarvedPumpkin
net.minecraft.block.BlockCarvedPumpkin

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_18229
FACING
field_196359_a
FACING
private BlockPattern
b
field_18230
snowGolemBodyPattern
field_196361_b
field_196361_b
private BlockPattern
c
field_18231
snowGolemPattern
field_196362_c
field_196362_c
private BlockPattern
o
field_18232
ironGolemBodyPattern
field_196363_y
field_196363_y
private BlockPattern
p
field_18233
ironGolemPattern
field_196364_z
field_196364_z
private static final Predicate<BlockState>
q
field_18234
IS_GOLEM_BLOCK
field_196360_A
IS_PUMPKIN

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public boolean
a(ayc arg0, el arg1)
method_16639(class_3599 arg0, class_2552 arg1)
canSpawnGolem(WorldView world, BlockPos pos)
func_196354_a(IWorldReaderBase arg0, BlockPos arg1)
canDispenserPlace(IWorldReaderBase arg0, BlockPos arg1)
private void
a(axy arg0, el arg1)
method_16638(class_1150 arg0, class_2552 arg1)
trySpawnGolem(World world, BlockPos pos)
func_196358_b(World arg0, BlockPos arg1)
trySpawnGolem(World arg0, BlockPos arg1)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
protected BlockPattern
d()
method_16640()
getSnowGolemBodyPattern()
func_196353_d()
getSnowmanBasePattern()
protected BlockPattern
e()
method_16641()
getSnowGolemPattern()
func_196355_e()
getSnowmanPattern()
protected BlockPattern
f()
method_16642()
getIronGolemBodyPattern()
func_196356_f()
getGolemBasePattern()
protected BlockPattern
g()
method_16643()
getIronGolemPattern()
func_196357_g()
getGolemPattern()