net.minecraft.block

public class ChorusFlowerBlock

extends Block

All mapped superinterfaces:

ItemLike

bdi
net.minecraft.class_2720
net.minecraft.block.ChorusFlowerBlock
net.minecraft.block.BlockChorusFlower
net.minecraft.block.BlockChorusFlower

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_18246
AGE
field_185607_a
AGE
private final ChorusPlantBlock
b
field_18247
plant
field_196405_b
field_196405_b

Constructor summary

ModifierConstructor
protected (ChorusPlantBlock plant, Block$Properties properties)

Method summary

Modifier and TypeMethod
public ItemLike
a(blc arg0, axy arg1, el arg2, int arg3)
method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3)
getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getItemDropped(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
private void
b(axy arg0, el arg1, int arg2)
method_11584(class_1150 arg0, class_2552 arg1, int arg2)
placeFlower(World world, BlockPos pos, int age)
func_185602_a(World arg0, BlockPos arg1, int arg2)
placeGrownFlower(World worldIn, BlockPos pos, int age)
private void
a(axy arg0, el arg1)
method_11589(class_1150 arg0, class_2552 arg1)
placeDeadFlower(World world, BlockPos pos)
func_185605_c(World arg0, BlockPos arg1)
placeDeadFlower(World worldIn, BlockPos pos)
private static boolean
a(ayc arg0, el arg1, eq arg2)
method_11585(class_3599 arg0, class_2552 arg1, class_1354 arg2)
hasNoNeighbors(WorldView world, BlockPos pos, Direction ignore)
func_185604_a(IWorldReaderBase arg0, BlockPos arg1, EnumFacing arg2)
areAllNeighborsEmpty(IWorldReaderBase worldIn, BlockPos pos, EnumFacing excludingSide)
public boolean
a(blc arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public BlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(blc arg0, ayc arg1, el arg2)
method_16570(class_2232 arg0, class_3599 arg1, class_2552 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
isValidPosition(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public void
a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected ItemStack
t(blc arg0)
method_8682(class_2232 arg0)
getSilkTouchDrop(BlockState arg0)
func_180643_i(IBlockState arg0)
getSilkTouchDrop(IBlockState arg0)
public BlockLayer
c()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
public static void
a(axz arg0, el arg1, Random arg2, int arg3)
method_16650(class_3598 arg0, class_2552 arg1, Random arg2, int arg3)
generate(WorldAccess world, BlockPos pos, Random random, int height)
func_185603_a(IWorld arg0, BlockPos arg1, Random arg2, int arg3)
generatePlant(IWorld worldIn, BlockPos pos, Random rand, int arg3)
private static void
a(axz arg0, el arg1, Random arg2, el arg3, int arg4, int arg5)
method_11587(class_3598 arg0, class_2552 arg1, Random arg2, class_2552 arg3, int arg4, int arg5)
grow(WorldAccess world, BlockPos pos, Random random, BlockPos root, int height, int layer)
func_185601_a(IWorld arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5)
growTreeRecursive(IWorld worldIn, BlockPos arg1, Random rand, BlockPos arg3, int arg4, int arg5)
public FaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)