net.minecraft.block

public class ComparatorBlock

extends DiodeBlock implements BlockEntityProvider

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bdn
net.minecraft.class_1447
net.minecraft.block.ComparatorBlock
net.minecraft.block.BlockRedstoneComparator
net.minecraft.block.BlockRedstoneComparator

Field summary

Modifier and TypeField
public static final EnumProperty<ComparatorMode>
a
field_18254
MODE
field_176463_b
MODE

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
protected int
k(blc arg0)
method_8725(class_2232 arg0)
getDelay(BlockState arg0)
func_196346_i(IBlockState arg0)
getDelay(IBlockState arg0)
protected int
b(axk arg0, el arg1, blc arg2)
method_8721(class_1158 arg0, class_2552 arg1, class_2232 arg2)
getOutputSignal(BlockView arg0, BlockPos arg1, BlockState arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
getActiveSignal(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
private int
e(axy arg0, el arg1, blc arg2)
method_8711(class_1150 arg0, class_2552 arg1, class_2232 arg2)
calculateOutputSignal(World world, BlockPos pos, BlockState state)
func_176460_j(World arg0, BlockPos arg1, IBlockState arg2)
calculateOutput(World worldIn, BlockPos pos, IBlockState state)
protected boolean
a(axy arg0, el arg1, blc arg2)
method_8727(class_1150 arg0, class_2552 arg1, class_2232 arg2)
shouldBePowered(World arg0, BlockPos arg1, BlockState arg2)
func_176404_e(World arg0, BlockPos arg1, IBlockState arg2)
shouldBePowered(World arg0, BlockPos arg1, IBlockState arg2)
protected void
a(axy arg0, el arg1)
method_16664(class_1150 arg0, class_2552 arg1)
removeBlockEntity(World arg0, BlockPos arg1)
func_211326_a(World arg0, BlockPos arg1)
onReplaced(World arg0, BlockPos arg1)
protected int
b(axy arg0, el arg1, blc arg2)
method_8729(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getInputSignal(World arg0, BlockPos arg1, BlockState arg2)
func_176397_f(World arg0, BlockPos arg1, IBlockState arg2)
calculateInputStrength(World arg0, BlockPos arg1, IBlockState arg2)
private ItemFrameEntity
a(axy arg0, eq arg1, el arg2)
method_8710(class_1150 arg0, class_1354 arg1, class_2552 arg2)
getItemFrame(World world, Direction facing, BlockPos pos)
func_176461_a(World arg0, EnumFacing arg1, BlockPos arg2)
findItemFrame(World worldIn, EnumFacing facing, BlockPos pos)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
protected void
c(axy arg0, el arg1, blc arg2)
method_8730(class_1150 arg0, class_2552 arg1, class_2232 arg2)
checkOutputState(World arg0, BlockPos arg1, BlockState arg2)
func_176398_g(World arg0, BlockPos arg1, IBlockState arg2)
updateState(World arg0, BlockPos arg1, IBlockState arg2)
private void
f(axy arg0, el arg1, blc arg2)
method_8712(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateOutputState(World world, BlockPos pos, BlockState state)
func_176462_k(World arg0, BlockPos arg1, IBlockState arg2)
onStateChange(World worldIn, BlockPos pos, IBlockState state)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(blc arg0, axy arg1, el arg2, int arg3, int arg4)
method_435(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3, int arg4)
doEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
eventReceived(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public BlockEntity
a(axk arg0)
method_16671(class_1158 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)