net.minecraft.block

public class DispenserBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bec
net.minecraft.class_128
net.minecraft.block.DispenserBlock
net.minecraft.block.BlockDispenser
net.minecraft.block.BlockDispenser

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9367
FACING
field_176441_a
FACING
public static final BooleanProperty
b
field_18291
TRIGGERED
field_176440_b
TRIGGERED
private static final Map<Item, DispenseBehavior>
c
field_18292
BEHAVIORS
field_149943_a
DISPENSE_BEHAVIOR_REGISTRY

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public static void
a(axx arg0, es arg1)
method_16665(class_3597 arg0, class_1348 arg1)
registerDispenseBehavior(ItemLike item, DispenseBehavior behavior)
func_199774_a(IItemProvider arg0, IBehaviorDispenseItem arg1)
registerDispenseBehavior(IItemProvider itemIn, IBehaviorDispenseItem behavior)
public int
a(ayc arg0)
method_16565(class_3599 arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReaderBase arg0)
tickRate(IWorldReaderBase arg0)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
protected void
a(axy arg0, el arg1)
method_8741(class_1150 arg0, class_2552 arg1)
dispense(World world, BlockPos pos)
func_176439_d(World arg0, BlockPos arg1)
dispense(World worldIn, BlockPos pos)
protected DispenseBehavior
a(ate arg0)
method_4770(class_1071 arg0)
getDispenseBehavior(ItemStack item)
func_149940_a(ItemStack arg0)
getBehavior(ItemStack stack)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public BlockEntity
a(axk arg0)
method_16671(class_1158 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public void
a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public static IPosition
a(em arg0)
method_4169(class_1332 arg0)
getDispensePos(IBlockSource block)
func_149939_a(IBlockSource arg0)
getDispensePosition(IBlockSource coords)
public boolean
u(blc arg0)
method_11577(class_2232 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(IBlockState arg0)
hasComparatorInputOverride(IBlockState arg0)
public int
a(blc arg0, axy arg1, el arg2)
method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2)
public RenderType
c(blc arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
func_149645_b(IBlockState arg0)
getRenderType(IBlockState arg0)
public BlockState
a(blc arg0, bhb arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
rotate(IBlockState arg0, Rotation arg1)
public BlockState
a(blc arg0, bfz arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
mirror(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)