net.minecraft.block

public class FireBlock

extends Block

All mapped superinterfaces:

ItemLike

bet
net.minecraft.class_137
net.minecraft.block.FireBlock
net.minecraft.block.BlockFire
net.minecraft.block.BlockFire

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_18334
AGE
field_176543_a
AGE
public static final BooleanProperty
b
field_18335
NORTH
field_176545_N
NORTH
public static final BooleanProperty
c
field_18336
EAST
field_176546_O
EAST
public static final BooleanProperty
o
field_18337
SOUTH
field_176541_P
SOUTH
public static final BooleanProperty
p
field_18338
WEST
field_176539_Q
WEST
public static final BooleanProperty
q
field_18339
UP
field_176542_R
UP
private static final Map<Direction, BooleanProperty>
r
field_18340
PROPERTIES_BY_DIRECTION
field_196449_B
FACING_TO_PROPERTY_MAP
private final it.unimi.dsi.fastutil.objects.Object2IntMap<Block>
s
field_18341
flammability
field_149849_a
encouragements
private final it.unimi.dsi.fastutil.objects.Object2IntMap<Block>
t
field_18342
burnChance
field_149848_b
flammabilities

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockState
a(axk arg0, el arg1)
method_16678(class_1158 arg0, class_2552 arg1)
getPlacementState(BlockView world, BlockPos pos)
func_196448_a(IBlockReader arg0, BlockPos arg1)
getStateForPlacement(IBlockReader arg0, BlockPos arg1)
public boolean
a(blc arg0, ayc arg1, el arg2)
method_16570(class_2232 arg0, class_3599 arg1, class_2552 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
isValidPosition(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public boolean
a(blc arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public int
a(blc arg0, Random arg1)
method_403(class_2232 arg0, Random arg1)
getBaseDropCount(BlockState arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
quantityDropped(IBlockState arg0, Random arg1)
public int
a(ayc arg0)
method_16565(class_3599 arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReaderBase arg0)
tickRate(IWorldReaderBase arg0)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected boolean
a(axy arg0, el arg1)
method_8776(class_1150 arg0, class_2552 arg1)
shouldExtinguish(World world, BlockPos pos)
func_176537_d(World arg0, BlockPos arg1)
canDie(World worldIn, BlockPos pos)
private int
f(bcs arg0)
method_8774(class_197 arg0)
getBurnChance(Block block)
func_176532_c(Block arg0)
getFlammability(Block blockIn)
private int
g(bcs arg0)
method_8775(class_197 arg0)
getFlammability(Block block)
func_176534_d(Block arg0)
getEncouragement(Block blockIn)
private void
a(axy arg0, el arg1, int arg2, Random arg3, int arg4)
method_8772(class_1150 arg0, class_2552 arg1, int arg2, Random arg3, int arg4)
burnNeighbor(World world, BlockPos pos, int chance, Random random, int metadata)
func_176536_a(World arg0, BlockPos arg1, int arg2, Random arg3, int arg4)
catchOnFire(World worldIn, BlockPos pos, int chance, Random random, int age)
private boolean
d(axk arg0, el arg1)
method_8778(class_1158 arg0, class_2552 arg1)
isFlammable(BlockView world, BlockPos pos)
func_196447_a(IBlockReader arg0, BlockPos arg1)
areNeighborsFlammable(IBlockReader worldIn, BlockPos pos)
private int
a(ayc arg0, el arg1)
method_8779(class_3599 arg0, class_2552 arg1)
getSpreadChance(WorldView world, BlockPos pos)
func_176538_m(IWorldReaderBase arg0, BlockPos arg1)
getNeighborEncouragement(IWorldReaderBase worldIn, BlockPos pos)
public boolean
j()
method_469()
canRayTrace()
func_149703_v()
isCollidable()
public boolean
k(blc arg0)
method_16680(class_2232 arg0)
canBurn(BlockState state)
func_196446_i(IBlockState arg0)
canBurn(IBlockState arg0)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public BlockLayer
c()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public void
a(bcs arg0, int arg1, int arg2)
method_8773(class_197 arg0, int arg1, int arg2)
setFlammable(Block block, int flammability, int burnChance)
func_180686_a(Block arg0, int arg1, int arg2)
setFireInfo(Block blockIn, int encouragement, int flammability)
public static void
d()
method_6485()
init()
func_149843_e()
init()
public void
c(blc arg0, axy arg1, el arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)