| public boolean | |
| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| private static void | | a(blc arg0, axz arg1, el arg2, float arg3) | | method_16695(class_2232 arg0, class_3598 arg1, class_2552 arg2, float arg3) | | spawnParticle(BlockState state, WorldAccess world, BlockPos pos, float scale) | | func_196379_a(IBlockState arg0, IWorld arg1, BlockPos arg2, float arg3) | | addParticles(IBlockState state, IWorld worldIn, BlockPos pos, float alpha) |
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| public void | | a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4) | | method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4) | | onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) |
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| public int | | a(blc arg0, axk arg1, el arg2, eq arg3) | | method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) | | getWeakPower(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) |
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| public int | | b(blc arg0, axk arg1, el arg2, eq arg3) | | method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getDirectSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) | | getStrongPower(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) |
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| public boolean | |
| private void | | b(blc arg0, axy arg1, el arg2) | | method_16696(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | updateNeighbors(BlockState state, World world, BlockPos pos) | | func_196378_d(IBlockState arg0, World arg1, BlockPos arg2) | | updateNeighbors(IBlockState arg0, World arg1, BlockPos arg2) |
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| protected void | |
| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public void | | c(blc arg0, axy arg1, el arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | animateTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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