net.minecraft.block

public class PistonHeadBlock

extends FacingBlock

All mapped superinterfaces:

ItemLike

bkw
net.minecraft.class_228
net.minecraft.block.PistonHeadBlock
net.minecraft.block.BlockPistonExtension
net.minecraft.block.BlockPistonExtension

Field summary

Modifier and TypeField
public static final EnumProperty<PistonType>
b
field_18667
TYPE
field_176325_b
TYPE
public static final BooleanProperty
c
field_18668
SHORT
field_176327_M
SHORT
protected static final VoxelShape
o
field_18669
EAST_SHAPE
field_185635_c
PISTON_EXTENSION_EAST_AABB
protected static final VoxelShape
p
field_18670
WEST_SHAPE
field_185637_d
PISTON_EXTENSION_WEST_AABB
protected static final VoxelShape
q
field_18671
SOUTH_SHAPE
field_185639_e
PISTON_EXTENSION_SOUTH_AABB
protected static final VoxelShape
r
field_18672
NORTH_SHAPE
field_185641_f
PISTON_EXTENSION_NORTH_AABB
protected static final VoxelShape
s
field_18673
UP_SHAPE
field_185643_g
PISTON_EXTENSION_UP_AABB
protected static final VoxelShape
t
field_18674
DOWN_SHAPE
field_185634_B
PISTON_EXTENSION_DOWN_AABB
protected static final VoxelShape
u
field_18675
UP_ARM_SHAPE
field_185636_C
UP_ARM_AABB
protected static final VoxelShape
v
field_18676
DOWN_ARM_SHAPE
field_185638_D
DOWN_ARM_AABB
protected static final VoxelShape
w
field_18677
SOUTH_ARM_SHAPE
field_185640_E
SOUTH_ARM_AABB
protected static final VoxelShape
x
field_18678
NORTH_ARM_SHAPE
field_185642_F
NORTH_ARM_AABB
protected static final VoxelShape
y
field_18679
EAST_ARM_SHAPE
field_185644_G
EAST_ARM_AABB
protected static final VoxelShape
z
field_18680
WEST_ARM_SHAPE
field_185645_I
WEST_ARM_AABB
protected static final VoxelShape
A
field_18661
SHORT_UP_ARM_SHAPE
field_190964_J
SHORT_UP_ARM_AABB
protected static final VoxelShape
B
field_18662
SHORT_DOWN_ARM_SHAPE
field_190965_K
SHORT_DOWN_ARM_AABB
protected static final VoxelShape
C
field_18663
SHORT_SOUTH_ARM_SHAPE
field_190966_L
SHORT_SOUTH_ARM_AABB
protected static final VoxelShape
D
field_18664
SHORT_NORTH_ARM_SHAPE
field_190967_M
SHORT_NORTH_ARM_AABB
protected static final VoxelShape
E
field_18665
SHORT_EAST_ARM_SHAPE
field_190968_N
SHORT_EAST_ARM_AABB
protected static final VoxelShape
F
field_18666
SHORT_WEST_ARM_SHAPE
field_190969_O
SHORT_WEST_ARM_AABB

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
private VoxelShape
k(blc arg0)
method_16851(class_2232 arg0)
getHeadShape(BlockState state)
func_196424_i(IBlockState arg0)
getExtensionShapeFromState(IBlockState state)
public VoxelShape
a(blc arg0, axk arg1, el arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private VoxelShape
w(blc arg0)
method_16852(class_2232 arg0)
getArmShape(BlockState state)
func_196425_x(IBlockState arg0)
getArmShapeFromState(IBlockState state)
public boolean
r(blc arg0)
method_11568(class_2232 arg0)
isFullBlock(BlockState arg0)
func_185481_k(IBlockState arg0)
isTopSolid(IBlockState arg0)
public void
a(axy arg0, el arg1, blc arg2, aog arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public boolean
a(blc arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public int
a(blc arg0, Random arg1)
method_403(class_2232 arg0, Random arg1)
getBaseDropCount(BlockState arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
quantityDropped(IBlockState arg0, Random arg1)
public BlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(blc arg0, ayc arg1, el arg2)
method_16570(class_2232 arg0, class_3599 arg1, class_2552 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
isValidPosition(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public ItemStack
a(axk arg0, el arg1, blc arg2)
method_8640(class_1158 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(BlockView arg0, BlockPos arg1, BlockState arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
getCollisionShape(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(blc arg0, bhb arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
rotate(IBlockState arg0, Rotation arg1)
public BlockState
a(blc arg0, bfz arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
mirror(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
method_8663(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_4064 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)