| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| public void | | a(blc arg0, axy arg1, el arg2, Random arg3) | | method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public boolean | |
| public boolean | |
| public PortalBlock$PortalBuilder | |
| public BlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public int | |
| public BlockLayer | | c() | | method_8687() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public void | | a(blc arg0, axy arg1, el arg2, aer arg3) | | method_416(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_864 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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| public ItemStack | | a(axk arg0, el arg1, blc arg2) | | method_8640(class_1158 arg0, class_2552 arg1, class_2232 arg2) | | getPickItem(BlockView arg0, BlockPos arg1, BlockState arg2) | | func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2) | | getCollisionShape(IBlockReader arg0, BlockPos arg1, IBlockState arg2) |
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| public BlockState | |
| protected void | |
| public BlockPattern$Match | |
| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public void | | c(blc arg0, axy arg1, el arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | animateTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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