| public int | |
| public void | | a(blc arg0, axy arg1, el arg2, aog arg3) | | method_420(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3) | | startMining(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) | | onBlockClicked(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) |
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| public void | | a(axy arg0, el arg1, aer arg2) | | method_437(class_1150 arg0, class_2552 arg1, class_864 arg2) | | onSteppedOn(World arg0, BlockPos arg1, Entity arg2) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | onEntityWalk(World arg0, BlockPos arg1, Entity arg2) |
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| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| private static void | | b(blc arg0, axy arg1, el arg2) | | method_16727(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | interact(BlockState arg0, World arg1, BlockPos arg2) | | func_196500_d(IBlockState arg0, World arg1, BlockPos arg2) | | activate(IBlockState arg0, World arg1, BlockPos arg2) |
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| public void | | a(blc arg0, axy arg1, el arg2, Random arg3) | | method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public ItemLike | | a(blc arg0, axy arg1, el arg2, int arg3) | | method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3) | | getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3) | | func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3) | | getItemDropped(IBlockState arg0, World arg1, BlockPos arg2, int arg3) |
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| public int | | a(blc arg0, int arg1, axy arg2, el arg3, Random arg4) | | method_397(class_2232 arg0, int arg1, class_1150 arg2, class_2552 arg3, Random arg4) | | getDropCount(BlockState arg0, int arg1, World arg2, BlockPos arg3, Random arg4) | | func_196251_a(IBlockState arg0, int arg1, World arg2, BlockPos arg3, Random arg4) | | getItemsToDropCount(IBlockState arg0, int arg1, World arg2, BlockPos arg3, Random arg4) |
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| public int | |
| public void | | a(blc arg0, axy arg1, el arg2, float arg3, int arg4) | | method_410(class_2232 arg0, class_1150 arg1, class_2552 arg2, float arg3, int arg4) | | dropItems(BlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) |
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| private static void | |
| protected void | |
| public void | | c(blc arg0, axy arg1, el arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | animateTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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