| public void | | a(blc arg0, axy arg1, el arg2, blc arg3) | | method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3) | | onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3) | | func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) | | onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) |
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| public void | | a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| public void | | a(blc arg0, axy arg1, el arg2, float arg3, int arg4) | | method_410(class_2232 arg0, class_1150 arg1, class_2552 arg2, float arg3, int arg4) | | dropItems(BlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) |
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| public void | | a(axy arg0, el arg1, blc arg2, aog arg3) | | method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3) | | beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) | | onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) |
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| public void | | a(axy arg0, el arg1, axr arg2) | | method_8639(class_1150 arg0, class_2552 arg1, class_1147 arg2) | | onExploded(World arg0, BlockPos arg1, Explosion arg2) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | onExplosionDestroy(World arg0, BlockPos arg1, Explosion arg2) |
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| public void | |
| private void | | a(axy arg0, el arg1, afa arg2) | | method_11639(class_1150 arg0, class_2552 arg1, class_1699 arg2) | | ignite(World world, BlockPos pos, LivingEntity igniter) | | func_196535_a(World arg0, BlockPos arg1, EntityLivingBase arg2) | | explode(World arg0, BlockPos arg1, EntityLivingBase arg2) |
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| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public void | | a(blc arg0, axy arg1, el arg2, aer arg3) | | method_416(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_864 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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| public boolean | |
| protected void | |