net.minecraft.block

public class TurtleEggBlock

extends Block

All mapped superinterfaces:

ItemLike

bip
net.minecraft.class_3732
net.minecraft.block.TurtleEggBlock
net.minecraft.block.BlockTurtleEgg
net.minecraft.block.BlockTurtleEgg

Field summary

Modifier and TypeField
private static final VoxelShape
c
field_18561
ONE_SHAPE
field_203172_c
ONE_EGG_SHAPE
private static final VoxelShape
o
field_18562
MULTIPLE_SHAPE
field_206843_t
MULTI_EGG_SHAPE
public static final IntegerProperty
a
field_18559
HATCH
field_203170_a
HATCH
public static final IntegerProperty
b
field_18560
EGGS
field_203171_b
EGGS

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public void
a(axy arg0, el arg1, aer arg2)
method_437(class_1150 arg0, class_2552 arg1, class_864 arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
onEntityWalk(World arg0, BlockPos arg1, Entity arg2)
public void
a(axy arg0, el arg1, aer arg2, float arg3)
method_8647(class_1150 arg0, class_2552 arg1, class_864 arg2, float arg3)
onFallenOn(World arg0, BlockPos arg1, Entity arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
onFallenUpon(World arg0, BlockPos arg1, Entity arg2, float arg3)
private void
a(axy arg0, el arg1, aer arg2, int arg3)
method_16756(class_1150 arg0, class_2552 arg1, class_864 arg2, int arg3)
trample(World world, BlockPos pos, Entity entity, int chance)
func_203167_a(World arg0, BlockPos arg1, Entity arg2, int arg3)
tryTrample(World arg0, BlockPos arg1, Entity arg2, int arg3)
private void
a(axy arg0, el arg1, blc arg2)
method_16757(class_1150 arg0, class_2552 arg1, class_2232 arg2)
decrease(World world, BlockPos pos, BlockState state)
func_203166_c(World arg0, BlockPos arg1, IBlockState arg2)
removeOneEgg(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
private boolean
a(axk arg0, el arg1)
method_16753(class_1158 arg0, class_2552 arg1)
canSurvive(BlockView world, BlockPos pos)
func_203168_a(IBlockReader arg0, BlockPos arg1)
hasProperHabitat(IBlockReader arg0, BlockPos arg1)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
private boolean
a(axy arg0)
method_16754(class_1150 arg0)
shouldUpdateHatch(World world)
func_203169_a(World arg0)
canGrow(World arg0)
protected boolean
X_()
method_475()
hasSilkTouchDrops()
func_149700_E()
canSilkHarvest()
public void
a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public ItemLike
a(blc arg0, axy arg1, el arg2, int arg3)
method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3)
getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getItemDropped(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public boolean
a(blc arg0, ark arg1)
method_16567(class_2232 arg0, class_3544 arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
isReplaceable(IBlockState arg0, BlockItemUseContext arg1)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockLayer
c()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
public boolean
a(blc arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public VoxelShape
a(blc arg0, axk arg1, el arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public FaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
private boolean
a(axy arg0, aer arg1)
method_16755(class_1150 arg0, class_864 arg1)
canTrample(World world, Entity entity)
func_212570_a(World arg0, Entity arg1)
canTrample(World worldIn, Entity trampler)