net.minecraft.block

public class VineBlock

extends Block

All mapped superinterfaces:

ItemLike

biq
net.minecraft.class_209
net.minecraft.block.VineBlock
net.minecraft.block.BlockVine
net.minecraft.block.BlockVine

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_18563
UP
field_176277_a
UP
public static final BooleanProperty
b
field_18564
NORTH
field_176273_b
NORTH
public static final BooleanProperty
c
field_18565
EAST
field_176278_M
EAST
public static final BooleanProperty
o
field_18566
SOUTH
field_176279_N
SOUTH
public static final BooleanProperty
p
field_18567
WEST
field_176280_O
WEST
public static final Map<Direction, BooleanProperty>
q
field_18568
PROPERTIES
field_196546_A
FACING_TO_PROPERTY_MAP
protected static final VoxelShape
r
field_18569
CEILING_SHAPE
field_185757_g
UP_AABB
protected static final VoxelShape
s
field_18570
WEST_SHAPE
field_185753_B
WEST_AABB
protected static final VoxelShape
t
field_18571
EAST_SHAPE
field_185754_C
EAST_AABB
protected static final VoxelShape
u
field_18572
NORTH_SHAPE
field_185755_D
NORTH_AABB
protected static final VoxelShape
v
field_18573
SOUTH_SHAPE
field_185756_E
SOUTH_AABB

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
a(blc arg0, ayc arg1, el arg2)
method_16570(class_2232 arg0, class_3599 arg1, class_2552 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
isValidPosition(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
private boolean
k(blc arg0)
method_16764(class_2232 arg0)
isConnected(BlockState state)
func_196543_i(IBlockState arg0)
func_196543_i(IBlockState arg0)
private int
w(blc arg0)
method_16766(class_2232 arg0)
getConnections(BlockState state)
func_208496_w(IBlockState arg0)
func_208496_w(IBlockState arg0)
private boolean
a(axk arg0, el arg1, eq arg2)
method_16759(class_1158 arg0, class_2552 arg1, class_1354 arg2)
canSurvive(BlockView world, BlockPos pos, Direction face)
func_196541_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
func_196541_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
private boolean
b(axk arg0, el arg1, eq arg2)
method_16763(class_1158 arg0, class_2552 arg1, class_1354 arg2)
canGrowOn(BlockView world, BlockPos pos, Direction face)
func_196542_b(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
canAttachTo(IBlockReader worldIn, BlockPos neighborPos, EnumFacing neighborDirection)
protected static boolean
f(bcs arg0)
method_14351(class_197 arg0)
canGrowOn(Block block)
func_193397_e(Block arg0)
isExceptBlockForAttaching(Block arg0)
private BlockState
m(blc arg0, axk arg1, el arg2)
method_16765(class_2232 arg0, class_1158 arg1, class_2552 arg2)
updateConnections(BlockState state, BlockView world, BlockPos pos)
func_196545_h(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
func_196545_h(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
private BlockState
a(blc arg0, blc arg1, Random arg2)
method_16760(class_2232 arg0, class_2232 arg1, Random arg2)
copyRandomConnections(BlockState from, BlockState to, Random random)
func_196544_a(IBlockState arg0, IBlockState arg1, Random arg2)
func_196544_a(IBlockState arg0, IBlockState arg1, Random arg2)
private boolean
x(blc arg0)
method_16767(class_2232 arg0)
hasHorizontalConnection(BlockState state)
func_196540_x(IBlockState arg0)
func_196540_x(IBlockState arg0)
private boolean
a(axk arg0, el arg1)
method_16758(class_1158 arg0, class_2552 arg1)
hasConnections(BlockView world, BlockPos pos)
func_196539_a(IBlockReader arg0, BlockPos arg1)
func_196539_a(IBlockReader arg0, BlockPos arg1)
public boolean
a(blc arg0, ark arg1)
method_16567(class_2232 arg0, class_3544 arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
isReplaceable(IBlockState arg0, BlockItemUseContext arg1)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public ItemLike
a(blc arg0, axy arg1, el arg2, int arg3)
method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3)
getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getItemDropped(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public void
a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public BlockLayer
c()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
public BlockState
a(blc arg0, bhb arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
rotate(IBlockState arg0, Rotation arg1)
public BlockState
a(blc arg0, bfz arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
mirror(IBlockState arg0, Mirror arg1)
public static BooleanProperty
a(eq arg0)
method_16761(class_1354 arg0)
getPropertyForDirection(Direction dir)
func_176267_a(EnumFacing arg0)
getPropertyFor(EnumFacing side)
public FaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)