| public void | | a(float arg0) | | method_19053(float arg0) | | setupClearColor(float tickDelta) | | func_78466_h(float arg0) | | updateFogColor(float partialTicks) |
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| private void | | a(aer arg0, axy arg1, float arg2) | | method_19055(class_864 arg0, class_1150 arg1, float arg2) | | updateColorForLand(Entity camera, World world, float tickDelta) | | func_205089_a(Entity arg0, World arg1, float arg2) | | updateSurfaceFog(Entity entityIn, World worldIn, float partialTicks) |
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| private void | | a(aer arg0, ayc arg1, float arg2) | | method_19056(class_864 arg0, class_3599 arg1, float arg2) | | updateColorForWater(Entity camera, WorldView world, float tickDelta) | | func_205086_b(Entity arg0, IWorldReaderBase arg1, float arg2) | | updateWaterFog(Entity entityIn, IWorldReaderBase worldIn, float partialTicks) |
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| public void | | a(int arg0, float arg1) | | method_19054(int arg0, float arg1) | | setupFog(int arg0, float tickDelta) | | func_78468_a(int arg0, float arg1) | | setupFog(int startCoords, float partialTicks) |
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| public void | | a(boolean arg0) | | method_19057(boolean arg0) | | resetColor(boolean black) | | func_205090_a(boolean arg0) | | applyFog(boolean blackIn) |
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| private FloatBuffer | | a() | | method_19052() | | updateColorBuffer() | | func_205087_b() | | getFogBuffer() |
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