net.minecraft.client.render.world

public class WorldRenderer

implements WorldEventListener, AutoCloseable, ResourceReloadListener

cue
net.minecraft.class_530
net.minecraft.client.render.world.WorldRenderer
net.minecraft.client.renderer.WorldRenderer
net.minecraft.client.renderer.WorldRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
field_7976
LOGGER
field_147599_m
LOGGER
private static final Identifier
c
field_6460
MOON_PHASES_LOCATION
field_110927_h
MOON_PHASES_TEXTURES
private static final Identifier
d
field_6461
SUN_LOCATION
field_110928_i
SUN_TEXTURES
private static final Identifier
e
field_6462
CLOUDS_LOCATION
field_110925_j
CLOUDS_TEXTURES
private static final Identifier
f
field_6463
END_SKY_LOCATION
field_110926_k
END_SKY_TEXTURES
private static final Identifier
g
field_10819
WORLD_BORDER_LOCATION
field_175006_g
FORCEFIELD_TEXTURES
public static final Direction[]
a
field_20746
DIRECTIONS
field_200006_a
FACINGS
private final Minecraft
h
field_1918
minecraft
field_72777_q
mc
private final TextureManager
i
field_6464
textureManager
field_72770_i
textureManager
private final EntityRenderDispatcher
j
field_10820
entityRenderDispatcher
field_175010_j
renderManager
private ClientWorld
k
field_1909
world
field_72769_h
world
private Set<RenderChunk>
l
field_10821
dirtyChunks
field_175009_l
chunksToUpdate
private List<WorldRenderer$RenderChunkInfo>
m
field_1900
compiledChunks
field_72755_R
renderInfos
private final Set<BlockEntity>
n
field_10822
globalBlockEntities
field_181024_n
setTileEntities
private RenderChunkStorage
o
field_10823
chunkStorage
field_175008_n
viewFrustum
private int
p
field_1923
starsGlList
field_72772_v
starGLCallList
private int
q
field_1924
lightSkyGlList
field_72771_w
glSkyList
private int
r
field_1925
darkSkyGlList
field_72781_x
glSkyList2
private final VertexFormat
s
field_10824
skyVertexFormat
field_175014_r
vertexBufferFormat
private VertexBuffer
t
field_10825
starsBuffer
field_175013_s
starVBO
private VertexBuffer
u
field_10826
lightSkyBuffer
field_175012_t
skyVBO
private VertexBuffer
v
field_10827
darkSkyBuffer
field_175011_u
sky2VBO
private final int
w
field_20749
f_11669729
field_204606_x
field_204606_x
private boolean
x
field_20750
f_58898825
field_204607_y
cloudsNeedUpdate
private int
y
field_20751
f_45646533
field_204608_z
glCloudsList
private VertexBuffer
z
field_20752
f_96971178
field_204601_A
cloudsVBO
private int
A
field_1922
ticks
field_72773_u
ticks
private final Map<Integer, BlockMiningProgress>
B
field_1887
miningProgress
field_72738_E
damagedBlocks
private final Map<BlockPos, SoundInstance>
C
field_7967
playingSongs
field_147593_P
mapSoundPositions
private final TextureAtlasSprite[]
D
field_10828
miningProgressSprites
field_94141_F
destroyBlockIcons
private RenderTarget
E
field_10798
entityOutlineRenderTarget
field_175015_z
entityOutlineFramebuffer
private PostChain
F
field_10799
entityOutline
field_174991_A
entityOutlineShader
private double
G
field_10800
prevCameraX
field_174992_B
frustumUpdatePosX
private double
H
field_10801
prevCameraY
field_174993_C
frustumUpdatePosY
private double
I
field_10802
prevCameraZ
field_174987_D
frustumUpdatePosZ
private int
J
field_10803
prevCameraChunkX
field_174988_E
frustumUpdatePosChunkX
private int
K
field_10804
prevCameraChunkZ
field_174989_F
frustumUpdatePosChunkY
private int
L
field_10805
prevCameraChunkY
field_174990_G
frustumUpdatePosChunkZ
private double
M
field_10806
cameraPitch
field_174997_H
lastViewEntityX
private double
N
field_10807
cameraYaw
field_174998_I
lastViewEntityY
private double
O
field_10808
cameraX
field_174999_J
lastViewEntityZ
private double
P
field_10809
cameraY
field_175000_K
lastViewEntityPitch
private double
Q
field_10810
cameraZ
field_174994_L
lastViewEntityYaw
private int
R
field_20741
f_45415337
field_204602_S
cloudsCheckX
private int
S
field_20742
f_17236356
field_204603_T
cloudsCheckY
private int
T
field_20743
f_22044643
field_204604_U
cloudsCheckZ
private Vec3d
U
field_20744
f_78495917
field_204605_V
cloudsCheckColor
private int
V
field_20745
f_73436308
field_204800_W
cloudRenderMode
private ChunkRenderDispatcher
W
field_10811
chunkRenderDispatcher
field_174995_M
renderDispatcher
private RenderChunkList
X
field_10812
chunkList
field_174996_N
renderContainer
private int
Y
field_1888
lastViewDistance
field_72739_F
renderDistanceChunks
private int
Z
field_1889
entityRenderCooldown
field_72740_G
renderEntitiesStartupCounter
private int
aa
field_1890
entityCount
field_72748_H
countEntitiesTotal
private int
ab
field_1891
renderedEntityCount
field_72749_I
countEntitiesRendered
private int
ac
field_1892
culledEntityCount
field_72750_J
countEntitiesHidden
private boolean
ad
field_10813
captureFrustum
field_175002_T
debugFixTerrainFrustum
private FrustumData
ae
field_20747
capturedFrustum
field_175001_U
debugFixedClippingHelper
private final Vector4f[]
af
field_20748
frustumPoints
field_175004_V
debugTerrainMatrix
private final Vector3d
ag
field_10816
frustumPos
field_175003_W
debugTerrainFrustumPosition
private boolean
ah
field_10817
useVbo
field_175005_X
vboEnabled
private RenderChunkFactory
ai
field_10818
chunkFactory
field_175007_a
renderChunkFactory
private double
aj
field_7970
lastCameraX
field_147596_f
prevRenderSortX
private double
ak
field_7971
lastCameraY
field_147597_g
prevRenderSortY
private double
al
field_7972
lastCameraZ
field_147602_h
prevRenderSortZ
private boolean
am
field_7968
viewChanged
field_147595_R
displayListEntitiesDirty
private boolean
an
field_13537
hasEntityOutlines
field_184386_ad
entityOutlinesRendered
private final Set<BlockPos>
ao
field_13538
lightChanges
field_184387_ae
setLightUpdates

Constructor summary

ModifierConstructor
public (Minecraft minecraft)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
public void
a(vf arg0)
method_5895(class_1654 arg0)
reload(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
private void
o()
method_19165()
reloadMiningProgressTextures()
func_174971_n()
updateDestroyBlockIcons()
public void
b()
method_9909()
loadEntityOutline()
func_174966_b()
makeEntityOutlineShader()
public void
c()
method_9912()
renderEntityOutlines()
func_174975_c()
renderEntityOutlineFramebuffer()
protected boolean
d()
method_9915()
shouldRenderEntityOutlines()
func_174985_d()
isRenderEntityOutlines()
private void
p()
method_9919()
renderDarkSky()
func_174964_o()
generateSky2()
private void
q()
method_9920()
renderLightSky()
func_174980_p()
generateSky()
private void
a(ctq arg0, float arg1, boolean arg2)
method_9898(class_520 arg0, float arg1, boolean arg2)
renderSkyHemisphere(BufferBuilder bufferBuilder, float y, boolean dark)
func_174968_a(BufferBuilder arg0, float arg1, boolean arg2)
renderSky(BufferBuilder bufferBuilderIn, float posY, boolean reverseX)
private void
r()
method_9921()
renderStars()
func_174963_q()
generateStars()
private void
a(ctq arg0)
method_9897(class_520 arg0)
renderStars(BufferBuilder bufferBuilder)
func_180444_a(BufferBuilder arg0)
renderStars(BufferBuilder bufferBuilderIn)
public void
a(crg arg0)
method_1371(class_478 arg0)
setWorld(ClientWorld world)
func_72732_a(WorldClient arg0)
setWorldAndLoadRenderers(WorldClient worldClientIn)
public void
a()
method_1363()
reload()
func_72712_a()
loadRenderers()
protected void
e()
method_9916()
resetDirtyChunks()
func_174986_e()
stopChunkUpdates()
public void
a(int arg0, int arg1)
method_1367(int arg0, int arg1)
onResolutionChanged(int width, int height)
func_72720_a(int arg0, int arg1)
createBindEntityOutlineFbs(int width, int height)
public void
a(aer arg0, cwz arg1, float arg2)
method_9908(class_864 arg0, class_536 arg1, float arg2)
renderEntities(Entity camera, Culler culler, float tickDelta)
func_180446_a(Entity arg0, ICamera arg1, float arg2)
renderEntities(Entity renderViewEntity, ICamera camera, float partialTicks)
private boolean
a(aer arg0, aer arg1, cwz arg2)
method_12337(class_864 arg0, class_864 arg1, class_536 arg2)
shouldRenderEntity(Entity entity, Entity camera, Culler culler)
func_184383_a(Entity arg0, Entity arg1, ICamera arg2)
isOutlineActive(Entity entityIn, Entity viewer, ICamera camera)
public String
f()
method_1381()
getChunkDebugInfo()
func_72735_c()
getDebugInfoRenders()
protected int
g()
method_12338()
countRenderedChunks()
func_184382_g()
getRenderedChunks()
public String
h()
method_1384()
getEntityDebugInfo()
func_72723_d()
getDebugInfoEntities()
public void
a(aer arg0, float arg1, cwz arg2, int arg3, boolean arg4)
method_9906(class_864 arg0, float arg1, class_536 arg2, int arg3, boolean arg4)
setupRender(Entity arg0, float arg1, Culler arg2, int arg3, boolean arg4)
func_195473_a(Entity arg0, float arg1, ICamera arg2, int arg3, boolean arg4)
setupTerrain(Entity entityIn, float partialTicks, ICamera camera, int frameCount, boolean playerSpectator)
private Set<Direction>
b(el arg0)
method_9914(class_2552 arg0)
getOpenChunkFaces(BlockPos pos)
func_174978_c(BlockPos arg0)
getVisibleFacings(BlockPos pos)
private RenderChunk
a(el arg0, cwt arg1, eq arg2)
method_9901(class_2552 arg0, class_2481 arg1, class_1354 arg2)
getNeighborChunk(BlockPos cameraPos, RenderChunk chunk, Direction dir)
func_181562_a(BlockPos arg0, RenderChunk arg1, EnumFacing arg2)
getRenderChunkOffset(BlockPos playerPos, RenderChunk renderChunkBase, EnumFacing facing)
private void
a(double arg0, double arg1, double arg2)
method_19157(double arg0, double arg1, double arg2)
captureFrustum(double x, double y, double z)
func_174984_a(double arg0, double arg1, double arg2)
fixTerrainFrustum(double x, double y, double z)
protected Vector3f
a(aer arg0, double arg1)
method_9905(class_864 arg0, double arg1)
getLookVector(Entity camera, double tickDelta)
func_195474_a(Entity arg0, double arg1)
getViewVector(Entity entityIn, double partialTicks)
public int
a(axl arg0, double arg1, aer arg2)
method_9894(class_2165 arg0, double arg1, class_864 arg2)
render(BlockLayer layer, double tickDelta, Entity camera)
func_195464_a(BlockRenderLayer arg0, double arg1, Entity arg2)
renderBlockLayer(BlockRenderLayer blockLayerIn, double partialTicks, Entity entityIn)
private void
a(axl arg0)
method_9893(class_2165 arg0)
renderLastChunks(BlockLayer layer)
func_174982_a(BlockRenderLayer arg0)
renderBlockLayer(BlockRenderLayer blockLayerIn)
private void
a(Iterator<sv> arg0)
method_9904(Iterator<class_786> arg0)
updateMiningProgress(Iterator<BlockMiningProgress> miningProgress)
func_174965_a(Iterator<DestroyBlockProgress> arg0)
cleanupDamagedBlocks(Iterator<DestroyBlockProgress> iteratorIn)
public void
k()
method_1385()
tick()
func_72734_e()
tick()
private void
s()
method_9922()
renderEndSky()
func_180448_r()
renderSkyEnd()
public void
a(float arg0)
method_9891(float arg0)
renderSky(float tickDelta)
func_195465_a(float arg0)
renderSky(float partialTicks)
public void
a(float arg0, double arg1, double arg2, double arg3)
method_19158(float arg0, double arg1, double arg2, double arg3)
renderClouds(float tickDelta, double cameraX, double cameraY, double cameraZ)
func_195466_a(float arg0, double arg1, double arg2, double arg3)
renderClouds(float partialTicks, double viewEntityX, double viewEntityY, double viewEntityZ)
private void
a(ctq arg0, double arg1, double arg2, double arg3, cee arg4)
method_19161(class_520 arg0, double arg1, double arg2, double arg3, class_236 arg4)
renderFancyClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
func_204600_a(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
drawClouds(BufferBuilder bufferIn, double cloudsX, double cloudsY, double cloudsZ, Vec3d cloudsColor)
public void
a(long arg0)
method_9892(long arg0)
compileChunksUntil(long time)
func_174967_a(long arg0)
updateChunks(long finishTimeNano)
public void
a(aer arg0, float arg1)
method_9907(class_864 arg0, float arg1)
renderWorldBorder(Entity camera, float tickDelta)
func_180449_a(Entity arg0, float arg1)
renderWorldBorder(Entity entityIn, float partialTicks)
private void
t()
method_9923()
setupMiningProgressState()
func_180443_s()
preRenderDamagedBlocks()
private void
u()
method_9924()
restoreMiningProgressState()
func_174969_t()
postRenderDamagedBlocks()
public void
a(cum arg0, ctq arg1, aer arg2, float arg3)
method_9899(class_533 arg0, class_520 arg1, class_864 arg2, float arg3)
renderMiningProgress(Tesselator tesselator, BufferBuilder bufferBuilder, Entity camera, float tickDelta)
func_174981_a(Tessellator arg0, BufferBuilder arg1, Entity arg2, float arg3)
drawBlockDamageTexture(Tessellator tessellatorIn, BufferBuilder bufferBuilderIn, Entity entityIn, float partialTicks)
public void
a(aog arg0, ceb arg1, int arg2, float arg3)
method_1380(class_988 arg0, class_234 arg1, int arg2, float arg3)
renderBlockOutline(PlayerEntity camera, HitResult hit, int mode, float tickDelta)
func_72731_b(EntityPlayer arg0, RayTraceResult arg1, int arg2, float arg3)
drawSelectionBox(EntityPlayer player, RayTraceResult movingObjectPositionIn, int execute, float partialTicks)
public static void
a(cew arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_19159(class_4100 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
m_50931160(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195470_a(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawVoxelShapeParts(VoxelShape alpha, double xIn, double yIn, double zIn, float red, float green, float blue, float arg7)
public static void
b(cew arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_19164(class_4100 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
m_27126209(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195463_b(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawShape(VoxelShape alpha, double xIn, double yIn, double zIn, float red, float green, float blue, float arg7)
public static void
a(cea arg0, float arg1, float arg2, float arg3, float arg4)
method_13430(class_231 arg0, float arg1, float arg2, float arg3, float arg4)
renderOutlineShape(Box shape, float r, float g, float b, float a)
func_189697_a(AxisAlignedBB arg0, float arg1, float arg2, float arg3, float arg4)
drawSelectionBoundingBox(AxisAlignedBB box, float red, float green, float blue, float alpha)
public static void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_13429(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderOutlineShape(double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189694_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawBoundingBox(double maxZ, double minY, double minZ, double maxX, double maxY, double arg5, float arg6, float arg7, float arg8, float arg9)
public static void
a(ctq arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_13431(class_520 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addVerticesForOutlineShape(BufferBuilder bufferBuilder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189698_a(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
drawBoundingBox(BufferBuilder buffer, double maxZ, double minY, double minZ, double maxX, double maxY, double arg6, float arg7, float arg8, float arg9, float arg10)
public static void
b(cea arg0, float arg1, float arg2, float arg3, float arg4)
method_13433(class_231 arg0, float arg1, float arg2, float arg3, float arg4)
renderShape(Box shape, float r, float g, float b, float a)
func_189696_b(AxisAlignedBB arg0, float arg1, float arg2, float arg3, float arg4)
renderFilledBox(AxisAlignedBB aabb, float red, float green, float blue, float alpha)
public static void
b(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_13432(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderShape(double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189695_b(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderFilledBox(double maxZ, double minY, double minZ, double maxX, double maxY, double arg5, float arg6, float arg7, float arg8, float arg9)
public static void
b(ctq arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_13434(class_520 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addVerticesForShape(BufferBuilder bufferBuilder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189693_b(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedFilledBoxVertices(BufferBuilder builder, double z2, double y1, double z1, double x2, double y2, double arg6, float arg7, float arg8, float arg9, float arg10)
private void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
method_1378(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
setDirty(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean dirty)
func_184385_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
markBlocksForUpdate(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean updateImmediately)
public void
a(axk arg0, el arg1, blc arg2, blc arg3, int arg4)
method_11493(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_2232 arg3, int arg4)
notifyBlockChanged(BlockView arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
func_184376_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, IBlockState arg3, int arg4)
notifyBlockUpdate(IBlockReader arg0, BlockPos arg1, IBlockState arg2, IBlockState arg3, int arg4)
public void
a(el arg0)
method_8574(class_2552 arg0)
notifyLightChanged(BlockPos arg0)
func_174959_b(BlockPos arg0)
notifyLightSet(BlockPos arg0)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3745(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
notifyRegionChanged(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147585_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
markBlockRangeForRenderUpdate(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
a(wi arg0, el arg1)
method_8572(class_2926 arg0, class_2552 arg1)
playGlobalSound(SoundEvent arg0, BlockPos arg1)
func_184377_a(SoundEvent arg0, BlockPos arg1)
playRecord(SoundEvent arg0, BlockPos arg1)
private void
a(axy arg0, el arg1, boolean arg2)
method_14681(class_1150 arg0, class_2552 arg1, boolean arg2)
notifyEntitiesOfRecord(World world, BlockPos pos, boolean playing)
func_193054_a(World arg0, BlockPos arg1, boolean arg2)
setPartying(World worldIn, BlockPos pos, boolean isPartying)
public void
a(aog arg0, wi arg1, wk arg2, double arg3, double arg4, double arg5, float arg6, float arg7)
method_3747(class_988 arg0, class_2926 arg1, class_2153 arg2, double arg3, double arg4, double arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, SoundEvent arg1, SoundCategory arg2, double arg3, double arg4, double arg5, float arg6, float arg7)
func_184375_a(EntityPlayer arg0, SoundEvent arg1, SoundCategory arg2, double arg3, double arg4, double arg5, float arg6, float arg7)
playSoundToAllNearExcept(EntityPlayer arg0, SoundEvent arg1, SoundCategory arg2, double arg3, double arg4, double arg5, float arg6, float arg7)
public void
a(fk arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_3746(class_4340 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195461_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public void
a(fk arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_13696(class_4340 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
func_195462_a(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
private <T extends ParticleOptions> void
a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_19162(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T options, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195467_a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticleUnchecked(T particleData, double x, double y, double z, double xSpeed, double arg5, double arg6)
private Particle
b(fk arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_9911(class_4340 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
tryAddParticle(ParticleOptions options, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195471_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticleUnchecked(IParticleData ySpeed, boolean alwaysRender, double x, double y, double z, double xSpeed, double arg6, double arg7)
private Particle
b(fk arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_13852(class_4340 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
tryAddParticle(ParticleOptions options, boolean ignoreDistance, boolean allowMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195469_b(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticleUnchecked(IParticleData particleData, boolean alwaysRender, boolean minimizeLevel, double x, double y, double z, double arg6, double arg7, double arg8)
private int
a(boolean arg0)
method_13850(boolean arg0)
getParticleStatus(boolean allowMinimal)
func_190572_a(boolean arg0)
calculateParticleLevel(boolean minimiseLevel)
public void
a(aer arg0)
method_3749(class_864 arg0)
notifyEntityAdded(Entity arg0)
func_72703_a(Entity arg0)
onEntityAdded(Entity arg0)
public void
b(aer arg0)
method_3752(class_864 arg0)
notifyEntityRemoved(Entity arg0)
func_72709_b(Entity arg0)
onEntityRemoved(Entity arg0)
public void
l()
method_1386()
releaseGlLists()
func_72728_f()
deleteAllDisplayLists()
public void
a(int arg0, el arg1, int arg2)
method_4692(int arg0, class_2552 arg1, int arg2)
doGlobalEvent(int arg0, BlockPos arg1, int arg2)
func_180440_a(int arg0, BlockPos arg1, int arg2)
broadcastSound(int arg0, BlockPos arg1, int arg2)
public void
a(aog arg0, int arg1, el arg2, int arg3)
method_3750(class_988 arg0, int arg1, class_2552 arg2, int arg3)
doEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_180439_a(EntityPlayer arg0, int arg1, BlockPos arg2, int arg3)
playEvent(EntityPlayer arg0, int arg1, BlockPos arg2, int arg3)
public void
b(int arg0, el arg1, int arg2)
method_8573(int arg0, class_2552 arg1, int arg2)
updateBlockMiningProgress(int arg0, BlockPos arg1, int arg2)
func_180441_b(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int arg0, BlockPos arg1, int arg2)
public boolean
m()
method_12339()
hasRenderedAllChunks()
func_184384_n()
hasNoChunkUpdates()
public void
n()
method_9917()
onViewChanged()
func_174979_m()
setDisplayListEntitiesDirty()
public void
a(Collection<bji> arg0, Collection<bji> arg1)
method_9903(Collection<class_226> arg0, Collection<class_226> arg1)
updateGlobalBlockEntities(Collection<BlockEntity> remove, Collection<BlockEntity> add)
func_181023_a(Collection<TileEntity> arg0, Collection<TileEntity> arg1)
updateTileEntities(Collection<TileEntity> tileEntitiesToRemove, Collection<TileEntity> tileEntitiesToAdd)