net.minecraft.fluid.state

public interface FluidState

extends State<FluidState>

byw
net.minecraft.class_4024
net.minecraft.fluid.state.FluidState
net.minecraft.fluid.IFluidState
net.minecraft.fluid.IFluidState

Method summary

Modifier and TypeMethod
Fluid
c()
method_17807()
getFluid()
func_206886_c()
getFluid()
default boolean
d()
method_17808()
isSource()
func_206889_d()
isSource()
default boolean
e()
method_17809()
isEmpty()
func_206888_e()
isEmpty()
default float
f()
method_17810()
getHeight()
func_206885_f()
getHeight()
default int
g()
method_17811()
getLevel()
func_206882_g()
getLevel()
default void
a(axy arg0, el arg1)
method_17801(class_1150 arg0, class_2552 arg1)
tick(World world, BlockPos pos)
func_206880_a(World arg0, BlockPos arg1)
tick(World worldIn, BlockPos pos)
default boolean
h()
method_17812()
ticksRandomly()
func_206890_h()
ticksRandomly()
default void
b(axy arg0, el arg1, Random arg2)
method_17806(class_1150 arg0, class_2552 arg1, Random arg2)
randomTick(World world, BlockPos pos, Random random)
func_206891_b(World arg0, BlockPos arg1, Random arg2)
randomTick(World worldIn, BlockPos pos, Random random)
default Vec3d
a(ayc arg0, el arg1)
method_17803(class_3599 arg0, class_2552 arg1)
getFlow(WorldView world, BlockPos pos)
func_206887_a(IWorldReaderBase arg0, BlockPos arg1)
getFlow(IWorldReaderBase arg0, BlockPos arg1)
default BlockState
i()
method_17813()
getLegacyBlockState()
func_206883_i()
getBlockState()
default boolean
a(wz<byv> arg0)
method_17805(class_4482<class_4023> arg0)
is(Tag<Fluid> tag)
func_206884_a(Tag<Fluid> arg0)
isTagged(Tag<Fluid> tagIn)
default float
l()
method_17816()
getBlastResistance()
func_210200_l()
getExplosionResistance()
default boolean
a(byv arg0, eq arg1)
method_17804(class_4023 arg0, class_1354 arg1)
canBeReplaced(Fluid fluid, Direction dir)
func_211725_a(Fluid arg0, EnumFacing arg1)
canOtherFlowInto(Fluid fluidIn, EnumFacing direction)
default boolean
a(axk arg0, el arg1)
method_17800(class_1158 arg0, class_2552 arg1)
shouldRenderBackwardUpFace(BlockView world, BlockPos above)
func_205586_a(IBlockReader arg0, BlockPos arg1)
shouldRenderSides(IBlockReader worldIn, BlockPos pos)
default void
a(axy arg0, el arg1, Random arg2)
method_17802(class_1150 arg0, class_2552 arg1, Random arg2)
randomDisplayTick(World world, BlockPos pos, Random random)
func_206881_a(World arg0, BlockPos arg1, Random arg2)
animateTick(World arg0, BlockPos arg1, Random arg2)
default ParticleOptions
j()
method_17814()
getDripParticle()
func_204521_c()
getDripParticleData()
default BlockLayer
k()
method_17815()
getRenderLayer()
func_180664_k()
getRenderLayer()