| public boolean | | a(axz arg0, boolean arg1) | | method_15652(class_3598 arg0, boolean arg1) | | canSpawn(WorldAccess arg0, boolean arg1) | | func_205020_a(IWorld arg0, boolean arg1) | | canSpawn(IWorld arg0, boolean arg1) |
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| protected boolean | | L_() | | method_13605() | | shouldBurnInDaylight() | | func_190730_o() | | shouldBurnInDay() |
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| protected SoundEvent | | D() | | method_2603() | | getAmbientSound() | | func_184639_G() | | getAmbientSound() |
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| protected SoundEvent | |
| protected SoundEvent | | cs() | | method_13049() | | getDeathSound() | | func_184615_bR() | | getDeathSound() |
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| protected SoundEvent | | dA() | | method_13603() | | getWalkingSound() | | func_190731_di() | | getStepSound() |
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| protected Identifier | | G() | | method_13074() | | getDefaultLootTable() | | func_184647_J() | | getLootTable() |
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| public boolean | |
| protected boolean | | dC() | | method_15900() | | canConvertInWater() | | func_204703_dA() | | shouldDrown() |
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| protected void | | dE() | | method_15901() | | convertInWater() | | func_207302_dI() | | onDrowned() |
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| protected ItemStack | | dB() | | method_13604() | | getSkull() | | func_190732_dj() | | getSkullDrop() |
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