| public void | |
| public BlockPos | | a(axy arg0, String arg1, el arg2, int arg3, boolean arg4) | | method_3866(class_1150 arg0, String arg1, class_2552 arg2, int arg3, boolean arg4) | | findNearestStructure(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) | | func_211403_a(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) | | findNearestStructure(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) |
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| protected void | |
| public void | |
| public void | | a(bmx arg0, ayu[] arg1, boz arg2, int arg3) | | method_17029(class_3781 arg0, class_1170[] arg1, class_3812 arg2, int arg3) | | buildSurfaces(ChunkAccess chunk, Biome[] biomes, WorldGenRandom random, int seaLevel) | | func_205471_a(IChunk arg0, Biome[] arg1, SharedSeedRandom arg2, int arg3) | | buildSurface(IChunk chunkIn, Biome[] biomesIn, SharedSeedRandom random, int seaLevel) |
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| public abstract C | | a() | | method_17013() | | getSettings() | | func_201496_a_() | | getSettings() |
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| public abstract double[] | | a(int arg0, int arg1) | | method_17027(int arg0, int arg1) | | getSurfaceNoise(int chunkX, int chunkZ) | | func_205473_a(int arg0, int arg1) | | generateNoiseRegion(int x, int z) |
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| public boolean | |
| public Configuration | |
| public BiomeSource | | b() | | method_17020() | | getBiomeSource() | | func_202090_b() | | getBiomeProvider() |
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| public long | | c() | | method_17024() | | getSeed() | | func_202089_c() | | getSeed() |
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| public it.unimi.dsi.fastutil.longs.Long2ObjectMap<StructureStart> | |
| public it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.longs.LongSet> | |
| public int | | e() | | method_17026() | | getGenerationDepth() | | func_207511_e() | | getMaxHeight() |
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