net.minecraft.world.gen

public class WorldGenRegion

implements WorldAccess

ti
net.minecraft.class_4441
net.minecraft.world.gen.WorldGenRegion
net.minecraft.world.gen.WorldGenRegion
net.minecraft.world.gen.WorldGenRegion

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_21846
LOGGER
field_208303_a
LOGGER
private final ProtoChunk[]
b
field_21847
cache
field_201684_a
chunkPrimers
private final int
c
field_21848
chunkX
field_201685_b
mainChunkX
private final int
d
field_21849
chunkZ
field_201686_c
mainChunkZ
private final int
e
field_21850
sizeX
field_201687_d
sizeX
private final int
f
field_21851
sizeZ
field_201688_e
sizeZ
private final World
g
field_21852
world
field_201689_f
world
private final long
h
field_21853
seed
field_201690_g
seed
private final int
i
field_21854
seaLevel
field_201691_h
seaLevel
private final WorldData
j
field_21855
data
field_201692_i
worldInfo
private final Random
k
field_21856
random
field_201693_j
random
private final Dimension
l
field_21857
dimension
field_201694_k
dimension
private final ChunkGeneratorSettings
m
field_21858
generatorSettings
field_201695_l
chunkGenSettings
private final TickList<Block>
n
field_21859
blockTicks
field_205336_m
pendingBlockTickList
private final TickList<Fluid>
o
field_21860
fluidTicks
field_205337_n
pendingFluidTickList

Constructor summary

ModifierConstructor
public (ProtoChunk[] cache, int sizeX, int sizeZ, int chunkX, int chunkZ, World world)

Method summary

Modifier and TypeMethod
public int
a()
method_21286()
getChunkX()
func_201679_a()
getMainChunkX()
public int
b()
method_21288()
getChunkZ()
func_201680_b()
getMainChunkZ()
public boolean
a(int arg0, int arg1)
method_21287(int arg0, int arg1)
hasChunkAt(int chunkX, int chunkZ)
func_201678_a(int arg0, int arg1)
isChunkInBounds(int chunkX, int chunkZ)
public ChunkAccess
b(int arg0, int arg1)
method_16347(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
func_72964_e(int arg0, int arg1)
getChunk(int arg0, int arg1)
public BlockState
a_(el arg0)
method_8580(class_2552 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getBlockState(BlockPos arg0)
public FluidState
b(el arg0)
method_16280(class_2552 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluidState(BlockPos arg0)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3, Predicate<aer> arg4)
method_16360(double arg0, double arg1, double arg2, double arg3, Predicate<class_864> arg4)
getNearestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
getClosestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
public int
c()
method_8520()
getAmbientDarkness()
func_175657_ab()
getSkylightSubtracted()
public boolean
c(el arg0)
method_8579(class_2552 arg0)
isAir(BlockPos arg0)
func_175623_d(BlockPos arg0)
isAirBlock(BlockPos arg0)
public Biome
d(el arg0)
method_8577(class_2552 arg0)
getBiome(BlockPos arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPos arg0)
public int
a(ayi arg0, el arg1)
method_16370(class_1161 arg0, class_2552 arg1)
getLight(LightType arg0, BlockPos arg1)
func_175642_b(EnumLightType arg0, BlockPos arg1)
getLightFor(EnumLightType arg0, BlockPos arg1)
public int
a(el arg0, int arg1)
method_16379(class_2552 arg0, int arg1)
getLight(BlockPos arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightSubtracted(BlockPos arg0, int arg1)
public boolean
a(int arg0, int arg1, boolean arg2)
method_8487(int arg0, int arg1, boolean arg2)
isChunkLoaded(int arg0, int arg1, boolean arg2)
func_175680_a(int arg0, int arg1, boolean arg2)
isChunkLoaded(int arg0, int arg1, boolean arg2)
public boolean
a(el arg0, boolean arg1)
method_8535(class_2552 arg0, boolean arg1)
breakBlock(BlockPos arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
destroyBlock(BlockPos arg0, boolean arg1)
public boolean
e(el arg0)
method_8555(class_2552 arg0)
hasSkyAccess(BlockPos arg0)
func_175678_i(BlockPos arg0)
canSeeSky(BlockPos arg0)
public BlockEntity
f(el arg0)
method_8581(class_2552 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPos arg0)
public boolean
a(el arg0, blc arg1, int arg2)
method_8506(class_2552 arg0, class_2232 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
func_180501_a(BlockPos arg0, IBlockState arg1, int arg2)
setBlockState(BlockPos arg0, IBlockState arg1, int arg2)
private void
i(el arg0)
method_21289(class_2552 arg0)
markForPostProcessing(BlockPos pos)
func_201683_l(BlockPos arg0)
markBlockForPostprocessing(BlockPos pos)
public boolean
a(aer arg0)
method_3686(class_864 arg0)
addEntity(Entity arg0)
func_72838_d(Entity arg0)
spawnEntity(Entity arg0)
public boolean
g(el arg0)
method_8553(class_2552 arg0)
removeBlock(BlockPos arg0)
func_175698_g(BlockPos arg0)
removeBlock(BlockPos arg0)
public void
a(ayi arg0, el arg1, int arg2)
method_16403(class_1161 arg0, class_2552 arg1, int arg2)
setLight(LightType arg0, BlockPos arg1, int arg2)
func_175653_a(EnumLightType arg0, BlockPos arg1, int arg2)
setLightFor(EnumLightType arg0, BlockPos arg1, int arg2)
public WorldBorder
d()
method_8524()
getWorldBorder()
func_175723_af()
getWorldBorder()
public boolean
a(aer arg0, cew arg1)
method_16368(class_864 arg0, class_4100 arg1)
isUnobstructed(Entity arg0, VoxelShape arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
checkNoEntityCollision(Entity arg0, VoxelShape arg1)
public int
a(el arg0, eq arg1)
method_8576(class_2552 arg0, class_1354 arg1)
getDirectSignal(BlockPos arg0, Direction arg1)
func_175627_a(BlockPos arg0, EnumFacing arg1)
getStrongPower(BlockPos arg0, EnumFacing arg1)
public boolean
e()
method_16390()
isClient()
func_201670_d()
isRemote()
public World
f()
method_16348()
getWorld()
func_201672_e()
getWorld()
public WorldData
g()
method_3588()
getData()
func_72912_H()
getWorldInfo()
public LocalDifficulty
h(el arg0)
method_8482(class_2552 arg0)
getLocalDifficulty(BlockPos arg0)
func_175649_E(BlockPos arg0)
getDifficultyForLocation(BlockPos arg0)
public DimensionDataStorage
h()
method_16399()
getDimensionDataStorage()
func_175693_T()
getSavedDataStorage()
public ChunkSource
H()
method_3586()
getChunkSource()
func_72863_F()
getChunkProvider()
public WorldStorage
s_()
method_3587()
getStorage()
func_72860_G()
getSaveHandler()
public long
r_()
method_3581()
getSeed()
func_72905_C()
getSeed()
public TickList<Block>
J()
method_16341()
getBlockTicks()
func_205220_G_()
getPendingBlockTicks()
public TickList<Fluid>
I()
method_16340()
getFluidTicks()
func_205219_F_()
getPendingFluidTicks()
public int
k()
method_8483()
getSeaLevel()
func_181545_F()
getSeaLevel()
public Random
m()
method_16350()
getRandom()
func_201674_k()
getRandom()
public void
a(el arg0, bcs arg1)
method_16342(class_2552 arg0, class_197 arg1)
onBlockChanged(BlockPos arg0, Block arg1)
func_195592_c(BlockPos arg0, Block arg1)
notifyNeighbors(BlockPos arg0, Block arg1)
public int
a(bor$a arg0, int arg1, int arg2)
method_16372(class_3804$class_3805 arg0, int arg1, int arg2)
getHeight(HeightMap$Type arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
getHeight(Heightmap$Type arg0, int arg1, int arg2)
public void
a(aog arg0, el arg1, wi arg2, wk arg3, float arg4, float arg5)
method_11486(class_988 arg0, class_2552 arg1, class_2926 arg2, class_2153 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_184133_a(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(fk arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_16343(class_4340 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public BlockPos
n()
method_3585()
getSpawnPoint()
func_175694_M()
getSpawnPoint()
public Dimension
o()
method_16393()
getDimension()
func_201675_m()
getDimension()