net.minecraft.world.gen.loot

public class LootContext$Builder

ccr$a
net.minecraft.class_2782$class_2783
net.minecraft.world.gen.loot.LootContext$Builder
net.minecraft.world.storage.loot.LootContext$Builder
net.minecraft.world.storage.loot.LootContext$Builder

Field summary

Modifier and TypeField
private final ServerWorld
a
field_13196
world
field_186474_a
world
private float
b
field_13197
luck
field_186475_b
luck
private Entity
c
field_13198
thisEntity
field_186476_c
lootedEntity
private PlayerEntity
d
field_13199
killerPlayer
field_186477_d
player
private DamageSource
e
field_13200
damageSource
field_186478_e
damageSource
private BlockPos
f
field_19795
pos
field_204314_f
pos

Constructor summary

ModifierConstructor
public (ServerWorld world)

Method summary

Modifier and TypeMethod
public LootContext$Builder
a(float arg0)
method_11995(float arg0)
setLuck(float luck)
func_186469_a(float arg0)
withLuck(float luckIn)
public LootContext$Builder
a(aer arg0)
method_11997(class_864 arg0)
setThisEntity(Entity thisEntity)
func_186472_a(Entity arg0)
withLootedEntity(Entity entityIn)
public LootContext$Builder
a(aog arg0)
method_11998(class_988 arg0)
setKillerPlayer(PlayerEntity killerPlayer)
func_186470_a(EntityPlayer arg0)
withPlayer(EntityPlayer playerIn)
public LootContext$Builder
a(aea arg0)
method_11996(class_856 arg0)
setDamageSource(DamageSource damageSource)
func_186473_a(DamageSource arg0)
withDamageSource(DamageSource dmgSource)
public LootContext$Builder
a(el arg0)
method_17981(class_2552 arg0)
setPos(BlockPos pos)
func_204313_a(BlockPos arg0)
withPosition(BlockPos arg0)
public LootContext
a()
method_11994()
build()
func_186471_a()
build()